Search found 211 matches
- Mon Mar 03, 2014 6:04 pm
- Forum: General
- Topic: What techniques that everyone should know?
- Replies: 75
- Views: 22830
Re: What techniques that everyone should know?
actually, it could be an issue. the 'n' field was (unfortunately) reintroduced to some extent in 5.2 via table.pack :( I would have made it return two values instead (the array + len). I do that all the time. yeah, i wondered myself why they never did that... especially since none of the other non-...
- Mon Mar 03, 2014 5:01 pm
- Forum: General
- Topic: Compiling With Lua 5.2 Compatibility
- Replies: 9
- Views: 4943
Re: Compiling With Lua 5.2 Compatibility
just keep in mind that it is far from complete compatibility
- Mon Mar 03, 2014 4:58 pm
- Forum: General
- Topic: What techniques that everyone should know?
- Replies: 75
- Views: 22830
Re: What techniques that everyone should know?
This is really clever, I like it, with the exception that something that is array-like wouldn't fit in here. That is to say, if you keep 'n' as the length of the array as a member of the table, then isArray is false. As far as I know, table.getn and table.setn were deprecated in Lua 5.1 and removed...
- Sun Feb 02, 2014 4:28 pm
- Forum: General
- Topic: AMD mantle?
- Replies: 3
- Views: 1243
Re: AMD mantle?
i would doubt it; having to maintain gpu-specific optimizations is a lot of work for something like love which is typically cpu-limited anyway
- Tue Nov 12, 2013 7:04 pm
- Forum: Support and Development
- Topic: Project organisation + Strictness of Lua
- Replies: 10
- Views: 3271
Re: Project organisation + Strictness of Lua
It also annoys me how functions can be called out of functions. Example of what I would like: function myFunction() print("Lol") end function main() myFunction() end myFunction() -- ERROR i'm going to be "that guy" and mention that technically myFunction is actually being called...
- Wed Oct 30, 2013 6:28 pm
- Forum: General
- Topic: Graphic tablet
- Replies: 6
- Views: 3351
Re: Graphic tablet
Hello, Are any of you doing the graphics with a tablet? I find the mouse to be terrible except for pixel art. But most of the time when I draw with a pen/pencil I am almost always satisfied with the results. I used to have a scanner that I had on loan, but now I have to return it. So I was thinking...
- Tue Oct 22, 2013 5:51 pm
- Forum: General
- Topic: [Lib] Microscope - Create visuals of Lua values
- Replies: 5
- Views: 2337
Re: [Lib] Microscope - Create visuals of Lua values
that's pretty neat. i did something similar for luajit's -jv dumps but idk what happened to it
shows that graphviz could do some better layout organization lol
shows that graphviz could do some better layout organization lol
- Sat Oct 12, 2013 7:53 pm
- Forum: Support and Development
- Topic: FPS Question
- Replies: 31
- Views: 9356
Re: FPS Question
too lazy to check the thread to see if this has already been mentioned, but if you value your sanity, DON'T use fps as a measure of your app's performance; it's non-linear, so you'll start freaking out when it drops like a brick when in reality this isn't doing nearly as much harm as you think. the ...
- Sat Oct 12, 2013 7:24 pm
- Forum: Support and Development
- Topic: Vector Rotation
- Replies: 3
- Views: 3094
Re: Vector Rotation
precision issues? (seems kind of excessive though...)
- Sat Oct 12, 2013 6:25 pm
- Forum: Support and Development
- Topic: table.pack and LOVE
- Replies: 33
- Views: 11777
Re: table.pack and LOVE
Well, a simple alternative would be to not expose string.match in the first place (set it to nil before executing the protected code, and restore it on exit). I'm already doing that for string.rep. Thanks for the feedback! sure, but then you'll have to deal with people who need patterns for somethi...