Search found 1202 matches
- Thu Sep 20, 2012 12:57 pm
- Forum: Games and Creations
- Topic: Adventure Time Game Jam game
- Replies: 11
- Views: 4585
Re: Adventure Time Game Jam game
I use 7zip on Windows and I can obtain the content of the .love (but not the .love itself) by trying to extract the bundled .exe I do exactly the same when people forget to post a source! @Lafolie You know I'm in OSX too right? I hadn't errors but I actually felt I had no control playing it... Game...
- Thu Sep 20, 2012 8:14 am
- Forum: Games and Creations
- Topic: Physics-based arena shooter
- Replies: 54
- Views: 20048
Re: Physics-based arena shooter
- Looking and working very nice.
- Maybe too fast for a start.
- You should add a "Esc" key in game.
- Maybe too fast for a start.
- You should add a "Esc" key in game.
- Thu Sep 20, 2012 8:05 am
- Forum: Libraries and Tools
- Topic: A gui
- Replies: 24
- Views: 6579
Re: A gui
Little update: added radio buttons (create some checkbox first, then make them become a group of radio buttons) and dropped textboxes because I seriously think I'd have to completely rewrite them, and they're pretty buggy now. More details and download in the first post. Oh, a totally useless updat...
- Thu Sep 20, 2012 7:46 am
- Forum: General
- Topic: Do You Have (Or Have You Seen) Twitches in Programming ?
- Replies: 29
- Views: 7258
Re: Do You Have (Or Have You Seen) Twitches in Programming ?
Everyone has their style, and there are a number of worthy naming schemes out there other than camel case, such the underscore case (foo_and_bar), though I personally prefer camel case. But you're right about indentation; it's inexcusable not to use it. That's why the discussions "this is the ...
- Wed Sep 19, 2012 7:11 pm
- Forum: Support and Development
- Topic: Tile "collisoin"
- Replies: 7
- Views: 2435
Re: Tile "collisoin"
Nah i'm planning on using this in a supaplex clone. What would be the right way to handle this? Didn't knew that one. Seems a derivative from older Boulder Dash (http://en.wikipedia.org/wiki/Boulder_Dash). Yeah, you should turn it in a map = { {0,0,0}, {2,1,3} } style of map. Then keep tiles in til...
- Wed Sep 19, 2012 5:18 pm
- Forum: Support and Development
- Topic: Tile "collisoin"
- Replies: 7
- Views: 2435
Re: Tile "collisoin"
Hmm, I think I already say your kind of problem or already was posted before by you before right?... You keeping your maps in the wrong way I think. Instead of have tiles that have X,Y positions use a dimensional map grid that keeps tiles. By dimensional map grid do you mean like the stuff in the g...
- Wed Sep 19, 2012 5:14 pm
- Forum: Support and Development
- Topic: Tile "collisoin"
- Replies: 7
- Views: 2435
Re: Tile "collisoin"
Hmm, I think I already say your kind of problem or already was posted before by you before right?... You keeping your maps in the wrong way I think (if I decoded right your code). Instead of have tiles that have X,Y positions use a dimensional map grid that keeps tiles. That way you can't directly a...
- Wed Sep 19, 2012 3:57 pm
- Forum: Libraries and Tools
- Topic: Love Editor
- Replies: 26
- Views: 11849
Re: Love Editor
Oh sorry! Don't worry! I won't! I already said what I needed long ago. And your answer was actually funny and I will leave it as it was because all your you "ask" is already answered by me, qaisjp and other people.Positive07 wrote:Then... why do you keep replying? why do you keep complaining?
- Wed Sep 19, 2012 11:06 am
- Forum: Support and Development
- Topic: saving files to game directory
- Replies: 14
- Views: 7868
Re: saving files to game directory
and cant find any info anywhere about how to change the directory you're saving in from the ...AppData\Roaming\LOVE\gamename directory to the ...love\game directory. You are probably looking for this. https://love2d.org/wiki/love.filesystem.setIdentity However you are always limited in save area ch...
- Tue Sep 18, 2012 5:22 pm
- Forum: Libraries and Tools
- Topic: Love Editor
- Replies: 26
- Views: 11849
Re: Love Editor [MAIN POST UPDATED!]
Dear @Positive07 and @Averice. I don't mean to mean with no one. Anyone is free to do and waste the time that wants. However I wouldn't stay in clear conscience to not warn that do a rich-feature text editor it in LOVE is way harder than in somewhere else. Syntax highlight detection is no deal of co...