Search found 232 matches
- Tue Aug 27, 2013 2:16 pm
- Forum: Games and Creations
- Topic: MasterJump
- Replies: 9
- Views: 5915
MasterJump
Its a game like DoodleJump, but with money, more levels and more "Jumpers". The most of the graphics draw Luke100000 (Thats I ! :crazy: ) Now I need the rest of the graphics: the backgrounds of the levels and the stones for jump! You can help me; give me pictures and I am happy. :awesome: ...
- Tue Aug 27, 2013 1:47 pm
- Forum: Games and Creations
- Topic: TRON with 2-player
- Replies: 2
- Views: 3131
TRON with 2-player
In this game you have to kill the enemies for getting points. With enought points you win the game. I use the HardonCollider for better colliding. Löve version: 0.8.0 controls : First player: left/right for moving, back or shift for shooting and up for the turbo. Second player: A/D for moving, S or ...
- Tue Aug 27, 2013 10:17 am
- Forum: Libraries and Tools
- Topic: speed check
- Replies: 19
- Views: 11536
Re: speed-test
Oh you want the constructive input don't you? Well up yours. Execute an arbitrary Lua code string via loadstring -> pcall. Yes, it's that easy. local code, error = loadstring ( user_input_string ) if code then pcall ( code ) else print ( error ) end nice, but... this is a libary to meet time, not t...
- Tue Aug 27, 2013 10:14 am
- Forum: Libraries and Tools
- Topic: speed check
- Replies: 19
- Views: 11536
Re: speed-test
Granted, it was not just you that had previously not posted anything useful on the thread. It's only that I saw yours first. You should make a speed:mark() function that in the end, as a second returned variable, shows the percentage of time each portion of the the speed test took up. Example: spee...
- Tue Aug 27, 2013 10:01 am
- Forum: Games and Creations
- Topic: The Epic Adventures of Ninja Dog
- Replies: 53
- Views: 23242
Re: The Epic Adventures of Ninja Dog
It can be a funny game, but in the moment I need exactly ten seconds to play it to end.
- Mon Aug 26, 2013 9:42 am
- Forum: Games and Creations
- Topic: The Epic Adventures of Ninja Dog
- Replies: 53
- Views: 23242
Re: The Epic Adventures of Ninja Dog
My enemy stuck in the wall. I couldn´t shoot him. (but funny game!)
- Sat Aug 24, 2013 7:36 am
- Forum: Libraries and Tools
- Topic: speed check
- Replies: 19
- Views: 11536
Re: speed-test
I have no idea how I can do that, sorry.davisdude wrote:It would be incredibly hard, but you could ask for a task, parse it, then compare the time the tasks take.
- Sat Aug 24, 2013 7:32 am
- Forum: Libraries and Tools
- Topic: speed check
- Replies: 19
- Views: 11536
Re: speed-test
why?raidho36 wrote:A function to screw up results randomly.
- Wed Aug 21, 2013 4:25 pm
- Forum: Libraries and Tools
- Topic: speed check
- Replies: 19
- Views: 11536
Re: speed-test
funny... so tell me what
- Wed Aug 21, 2013 4:00 pm
- Forum: Libraries and Tools
- Topic: speed check
- Replies: 19
- Views: 11536
Re: speed-test
Can I add something?