Search found 151 matches

by Bindie
Sat Mar 21, 2015 9:40 am
Forum: Support and Development
Topic: Post delta-time
Replies: 2
Views: 1928

Post delta-time

Hey! Is there some way to adjust dt, let's say:

Code: Select all

player.x = player.x + 1 
player.y = player.y + 1
You think +1 is the perfect timing for moving characters. Could I add *dt to +1 and still find that exact same speed?
by Bindie
Fri Mar 13, 2015 8:37 am
Forum: General
Topic: Speed, delta-time logic
Replies: 5
Views: 1430

Re: Speed, delta-time logic

Acceleration, lol. Of course.

Thanks.
by Bindie
Thu Mar 12, 2015 10:06 pm
Forum: General
Topic: Speed, delta-time logic
Replies: 5
Views: 1430

Speed, delta-time logic

Dear lovers. Two days I have tried to get a idea to pop up in my head how to solve this problem: In my game the spaceship has two engines. Either engine produces 100 speed. Max speed of the ship can be 200. If I were to disable one motor so that the ship travels beyond max speed, I want it to slow d...
by Bindie
Mon Mar 02, 2015 10:30 pm
Forum: Support and Development
Topic: The use of dt
Replies: 13
Views: 6144

Re: The use of dt

Hey, I haven't implemented dt to every equation yet. If I think I got a perfect timing for example a laser timer, without dt as a factor, do I have to recalibrate that perfect timing when I implement dt?
by Bindie
Sat Feb 28, 2015 11:09 pm
Forum: Support and Development
Topic: The use of dt
Replies: 13
Views: 6144

Re: The use of dt

Saw it from the wrong perspective, peace.
by Bindie
Sat Feb 28, 2015 10:53 pm
Forum: Support and Development
Topic: The use of dt
Replies: 13
Views: 6144

Re: The use of dt

I only needed to know why dt could be used and only in love.update, I know what a parameter is. Be gentle.
by Bindie
Sat Feb 28, 2015 9:07 pm
Forum: Support and Development
Topic: The use of dt
Replies: 13
Views: 6144

Re: The use of dt

Can one use it in love.draw?
by Bindie
Sat Feb 28, 2015 8:53 pm
Forum: General
Topic: I'm an author, oh what language? Lua.
Replies: 3
Views: 3473

I'm an author, oh what language? Lua.

Making a game is like writing a book, from a code written perspective. Lol.

I guess this belongs to the unicorn category of General.
by Bindie
Sat Feb 28, 2015 8:48 pm
Forum: Support and Development
Topic: The use of dt
Replies: 13
Views: 6144

The use of dt

Hey, I know dt, delta-time. It will sync the game to the same speed in different computers. Is this a variable I have to declare? I have seen people not declaring it, in tutorials, is it built in?
by Bindie
Sat Feb 28, 2015 5:07 pm
Forum: Support and Development
Topic: How to use bump.lua
Replies: 50
Views: 31030

Re: How to use bump.lua

I'll try. Thanks.

Edit: Almost ironic, nothing was wrong with the code in the first place, I just needed offset. Lol.