Dear lovers. Two days I have tried to get a idea to pop up in my head how to solve this problem: In my game the spaceship has two engines. Either engine produces 100 speed. Max speed of the ship can be 200. If I were to disable one motor so that the ship travels beyond max speed, I want it to slow d...
Hey, I haven't implemented dt to every equation yet. If I think I got a perfect timing for example a laser timer, without dt as a factor, do I have to recalibrate that perfect timing when I implement dt?
Hey, I know dt, delta-time. It will sync the game to the same speed in different computers. Is this a variable I have to declare? I have seen people not declaring it, in tutorials, is it built in?