Search found 790 matches

by Lafolie
Thu May 01, 2014 4:32 am
Forum: Games and Creations
Topic: [LD29] Underwater Mech Fighter
Replies: 11
Views: 6938

Re: [LD29] Underwater Mech Fighter

josefnpat wrote:@bartbes/@lafolie - mind opening up the access on the bitbucket repo? This seems like a fun game to port to the OUYA w/ controllers, etc.
Done! De-privatised the repo, that is. It's now owned by the British Government
by Lafolie
Wed Apr 30, 2014 9:25 pm
Forum: Games and Creations
Topic: [LD29] Underwater Mech Fighter
Replies: 11
Views: 6938

Re: [LD29] Underwater Mech Fighter

I think it does... I'm not sure, though. I've never encountered an error before, but I've also never used shaders. It might be the image format, though. My computer couldn't read them until I set them to open with Gimp... That's odd, all the images are just png files. I just realised that I actuall...
by Lafolie
Wed Feb 12, 2014 8:40 pm
Forum: Libraries and Tools
Topic: UnLöve: Zombie Survival [Alpha?!?!]
Replies: 42
Views: 34044

Re: UnLöve: Zombie Survival [Alpha?!?!]

Huh? Not at all, this game is essentially a poorly written/executed Robotron.
by Lafolie
Sun Feb 02, 2014 3:31 am
Forum: Games and Creations
Topic: Shooter - My "First" Game
Replies: 10
Views: 5937

Re: Shooter - My "First" Game

It's mainly ineptitude on my part (I prefer to use a controller where appropriate). The 'floaty' physics make the platforming tough, and I think that works well for this game as the platforming is a major part of the challenge. I really liked the difference between the weapons in that they get harde...
by Lafolie
Sun Feb 02, 2014 3:03 am
Forum: Games and Creations
Topic: Shooter - My "First" Game
Replies: 10
Views: 5937

Re: Shooter - My "First" Game

This is really cool. Unfortunately I'm inept at keyboard controls, so I doubt I'll be able to finish it (this game is hard, and rightfully so) but I will try. I beat the second boss and died shortly after. Love it so far, it just needs some sound. Oh, and I think it would be really nice to get some ...
by Lafolie
Sun Feb 02, 2014 2:46 am
Forum: Games and Creations
Topic: Arrow Wars
Replies: 10
Views: 8214

Re: Arrow Wars

I was referring to the keyboard :P

With a modern game controller I'd expect this to work via dual thumb-sticks, but I can imagine other mappings would work too.
by Lafolie
Thu Jan 30, 2014 2:58 pm
Forum: Games and Creations
Topic: Arrow Wars
Replies: 10
Views: 8214

Re: Arrow Wars

Cool little demo. You should consider building on what you have; polish it up a little and you'd have a solid game in your portfolio. Some points to consider: Controls are a little unintuitive (controller support would be awesome!) It's possible to get stuck in places - the edge of the screen was pr...
by Lafolie
Tue Jan 28, 2014 12:51 pm
Forum: Support and Development
Topic: Customize an image
Replies: 3
Views: 2879

Re: Customize an image

It sounds like you want to create composited images for the player graphics. Along with the dynamic colour settings suggested by micha you may want to create an image that is made up of several component images. For example, you could use a base sprite for the portrait and overlay the appropriate ha...
by Lafolie
Tue Jan 14, 2014 3:58 pm
Forum: General
Topic: Possibilities to store game data online (sql, ftp)
Replies: 5
Views: 5241

Re: Possibilities to store game data online (sql, ftp)

I'll just leave this here: viewtopic.php?f=4&t=20014&p=84933&hilit=%2AMMO%2A#p84933 (ignore the middle part about it being boring, it's more about the first/last paragraphs and link).
by Lafolie
Thu Jan 09, 2014 9:17 pm
Forum: Support and Development
Topic: My object is not working?
Replies: 3
Views: 2554

Re: My object is not working?

Ah! That's awesome. I haven't played around with metatables for a while. This is why I use a class lib someone else made!