Search found 277 matches

by kraftman
Tue Apr 10, 2012 3:43 pm
Forum: General
Topic: Compo: 8 second demo for Love 0.8!
Replies: 32
Views: 19469

Re: Compo: 8 second demo for Love 0.8!

wouldn't it be better to announce the theme of the event closer the to the time? otherwise there's nothing stopping people from working on it now...
by kraftman
Tue Apr 10, 2012 2:28 pm
Forum: Support and Development
Topic: Any way to make textbox inputs?
Replies: 6
Views: 4799

Re: Any way to make textbox inputs?

I'm actually working on a multiline editbox today, its very basic so far but I can share my code if you want.
by kraftman
Tue Apr 10, 2012 11:21 am
Forum: General
Topic: Message Passing System?
Replies: 10
Views: 7691

Re: Message Passing System?

I'm not sure how:

Code: Select all

ruffian:signal( "zomg" )
works, since signal is a table?
by kraftman
Sun Apr 08, 2012 5:08 pm
Forum: Support and Development
Topic: Drawing help
Replies: 16
Views: 5089

Re: Drawing help

its "laserimg" not "lazerimg"

solved!
by kraftman
Fri Apr 06, 2012 12:39 am
Forum: Support and Development
Topic: Share a Shader!
Replies: 328
Views: 534310

Re: Share a Shader!

I've updated all my examples to the latest 0.8 build, hopefully they will be useful to someone.
by kraftman
Fri Apr 06, 2012 12:22 am
Forum: Support and Development
Topic: Can't create CircleShape - love.physics (love 0.8.0)
Replies: 1
Views: 1650

Re: Can't create CircleShape - love.physics (love 0.8.0)

A lot of the physics has changed in 0.8, and hasnt been updated on the wiki yet. It's due to the new version of box2d I believe. I havn't used it before, but i think that the way shapes are created has change, and the parameters for creating a new circle shape are different now. Best bet is either t...
by kraftman
Thu Apr 05, 2012 1:09 pm
Forum: General
Topic: Text adventures & state machines (a newb approaches!)
Replies: 16
Views: 12340

Re:

That much I gathered and I was told that it's far from a smooth implementation. But I was hoping somebody would walk me through the process; function by function and explain what's doing what to what, in what order, why things are where they are and so on. Yes, folks, I'm really that thick. I've co...
by kraftman
Thu Apr 05, 2012 12:16 am
Forum: General
Topic: Text adventures & state machines (a newb approaches!)
Replies: 16
Views: 12340

Re: Text adventures & state machines (a newb approaches!)

If it helps, it took me a while to get my head around that code, it does look a little convoluted.
The State table doesn't really need to be there, it just adds the message and the options into a table for you.
statemanager just handles the key presses and returns the text.
by kraftman
Wed Apr 04, 2012 6:16 pm
Forum: General
Topic: Sock Munkee Website!:D
Replies: 14
Views: 5717

Re: Sock Munkee Website!:D

i think it needs more neon colours, preferably ones that clash.
by kraftman
Wed Apr 04, 2012 8:48 am
Forum: Games and Creations
Topic: yet another Qix clone
Replies: 4
Views: 3617

Re: yet another Qix clone

Looks good so far but I found a bit of a bug:
GcTxy.jpg
GcTxy.jpg (24.51 KiB) Viewed 294 times
And it seems to hang for a bit when it needs to make new segments?

If you want this to be 0.8 compatible, you can just remove the .lua extension in require:
q.love
0.8
(4.44 KiB) Downloaded 406 times