Search found 49 matches

by technomancy
Wed Sep 07, 2016 2:52 pm
Forum: Games and Creations
Topic: Liquid Runner
Replies: 10
Views: 8885

Re: Liquid Runner

> As the other posters have said this is a nice little game. I would appreciate an option to toggle the music on / off. Thanks! The readme states that ctrl-m toggles the music, but I am going to add instructions in-game for the next release. > Maybe in the future you could add logs which float in th...
by technomancy
Wed Sep 07, 2016 6:43 am
Forum: Libraries and Tools
Topic: Polywell: a text editor component
Replies: 47
Views: 62067

Re: Polywell: a text editor component

I had another crazy idea. I have heard a lot of buzz around Pico-8 which allows you to construct simple lo-fi games all from within one program that serves as text editor, graphics editor, and chiptune composition environment. I think you could build something similar in Love, but maybe without the ...
by technomancy
Mon Sep 05, 2016 3:59 am
Forum: Games and Creations
Topic: Liquid Runner
Replies: 10
Views: 8885

Re: Liquid Runner

I moved this into its own repository here: https://gitlab.com/technomancy/liquid-runner

Thanks for the tip about tilde; I added alt-esc as another way to invoke the level editor.
by technomancy
Sat Sep 03, 2016 2:21 pm
Forum: Games and Creations
Topic: Liquid Runner
Replies: 10
Views: 8885

Liquid Runner

I was hoping to participate in Ludum Dare this time around, but things came up and it didn't work out at the time. But I took the idea I had and built it up in 3 days just this past week instead. The game is called Liquid Runner; it's a puzzle platformer where you manipulate the liquids around you t...
by technomancy
Sat Sep 03, 2016 6:11 am
Forum: Games and Creations
Topic: Bussard: programming spaceflight sim
Replies: 19
Views: 12146

Re: Bussard: programming spaceflight sim

Thanks for trying it out; glad you like it! [*] After pressing Ctrl+m once to get to the mail, Ctrl+Enter also opens the mail, instead of the command line as before. How do I get back to the command line? ESC closes mail... I must be missing something obvious? You can use ctrl-alt-b or ctrl-pageup/p...
by technomancy
Thu Sep 01, 2016 2:45 pm
Forum: Libraries and Tools
Topic: Polywell: a text editor component
Replies: 47
Views: 62067

Re: Polywell: a text editor component

I was curious how feasible it would be to develop a game entirely from inside Polywell. There are a few bits that are rough around the edges when you introduce bugs, but overall it's pretty nice! https://p.hagelb.org/liquid-runner.png I put this together in a couple days; you can find the love file ...
by technomancy
Thu Sep 01, 2016 2:24 pm
Forum: Games and Creations
Topic: Bussard: programming spaceflight sim
Replies: 19
Views: 12146

Re: Bussard: programming spaceflight sim

Hi Petr. Sorry this is unclear; the functionality for buying accounts is very rudimentary. I have added it thinking that some point down the line there would be some challenges that require it, but right now it has no purpose in the game yet. That said, you should be able to go into the console and ...
by technomancy
Sun Aug 28, 2016 12:50 pm
Forum: Libraries and Tools
Topic: Polywell: a text editor component
Replies: 47
Views: 62067

Re: Polywell: a text editor component

So it's really nice seeing this kind of project here! Thanks! I know not everyone is going to get the idea behind this, but to me there's nothing in coding that's more important than internal reprogrammability; it changes everything, and once you get used to it there is no going back. EDIT: I don't...
by technomancy
Sun Aug 14, 2016 2:12 am
Forum: Games and Creations
Topic: Bussard: programming spaceflight sim
Replies: 19
Views: 12146

Re: Bussard: programming spaceflight sim

Just released beta-2 of the game with all the new editor features and a few new missions:

https://gitlab.com/technomancy/bussard/ ... 2016-08-13

Latest downloads are at https://technomancy.itch.io/bussard

Please play and let me know what you think!
by technomancy
Thu Aug 11, 2016 2:49 am
Forum: Libraries and Tools
Topic: Polywell: a text editor component
Replies: 47
Views: 62067

Re: Polywell: a text editor component

I'd add some screenshots if I were you. Good idea, but for now it looks the same as Bussard, the game from which it was taken, so here are some shots of that: http://p.hagelb.org/bussard-edit.png http://p.hagelb.org/bussard-split.png Just pretend the background is black instead of transparent, and ...