Search found 89 matches
- Wed Dec 16, 2009 12:51 am
- Forum: Libraries and Tools
- Topic: PÄSSION: object-oriented LÖVE
- Replies: 90
- Views: 50062
Re: PÄSSION: object-oriented LÖVE
agreed; broken example is better than nothing. :] thanks guys. ill post further questions in the general section to keep this place clear
- Tue Dec 15, 2009 1:15 pm
- Forum: Libraries and Tools
- Topic: PÄSSION: object-oriented LÖVE
- Replies: 90
- Views: 50062
Re: PÄSSION: object-oriented LÖVE
hey just another problem im having with the samples - see the mixins example? the hasWings module gives an error at '(' in function fly(). whats the correct way of doing this?
- Mon Dec 14, 2009 1:17 am
- Forum: Libraries and Tools
- Topic: Mashmeter
- Replies: 14
- Views: 6316
Re: Mashmeter
8.7 Hz
- Sun Dec 13, 2009 1:59 pm
- Forum: General
- Topic: notepad++ and love - a suggestion
- Replies: 10
- Views: 8435
notepad++ and love - a suggestion
someone should create a NP++ plugin that allows you to read/edit/add to/save the contents of main.lua (and other lua files) directly inside a *.love file. thought i'd throw the idea out there. having to make a new *.love file each time to test a single thing is tedious
- Sun Dec 13, 2009 12:58 pm
- Forum: Libraries and Tools
- Topic: PÄSSION: object-oriented LÖVE
- Replies: 90
- Views: 50062
Re: PÄSSION: object-oriented LÖVE
got it working. except that the "constructor" for each "class" needs to be called "initialize", not "init". i've amended the wiki too.
http://love2d.org/wiki/index.php?title= ... &oldid=943
http://love2d.org/wiki/index.php?title= ... &oldid=943
- Sun Dec 13, 2009 8:52 am
- Forum: Libraries and Tools
- Topic: PÄSSION: object-oriented LÖVE
- Replies: 90
- Views: 50062
Re: PÄSSION: object-oriented LÖVE
still no good.there was another "B" left in there that i changed too, but it didn't help (i didn't change it on the wiki, as i didn't know if it was right or not). tried this in both 0.6.0 and 0.5.0
edit:
error is: attempt to index local 'self' (a nil value)
in function "speak"
edit:
error is: attempt to index local 'self' (a nil value)
in function "speak"
- Sun Dec 13, 2009 2:16 am
- Forum: Libraries and Tools
- Topic: PÄSSION: object-oriented LÖVE
- Replies: 90
- Views: 50062
Re: PÄSSION: object-oriented LÖVE
is the first example on http://love2d.org/wiki/index.php?title=MiddleClass broken? and can i just do require('passion/init.lua') instead of using just middle class to run it? im just trying to find an example that works so i can fiddle with it/learn it better thats all. (the avalanche one is a littl...
- Sat Sep 05, 2009 2:18 am
- Forum: Libraries and Tools
- Topic: My Adventure Game Engine - Making Way For Adventure Engine 2
- Replies: 367
- Views: 147779
- Mon Aug 31, 2009 6:59 am
- Forum: Games and Creations
- Topic: LD-15 entry
- Replies: 2
- Views: 2804
- Fri Aug 28, 2009 6:36 am
- Forum: Libraries and Tools
- Topic: Boids
- Replies: 16
- Views: 5536
Re: Boids
from what im observing, the rule that causes them to shift direction when they are about to collide with another thing breaks the flocks.