Search found 189 matches
- Thu Mar 26, 2009 2:09 am
- Forum: Support and Development
- Topic: Any help with geometry?
- Replies: 3
- Views: 2221
Re: Any help with geometry?
Trigonometry and linear algebra are important for the 2d geometry. I might have misunderstood you, but I'm not sure you're familiar with sin (sinus) or cos (cosinus). That should offer a simpler solution to your problem. This. First, get the direction: (ang is in radians) local dir_x = math.cos( an...
- Sun Mar 22, 2009 4:13 pm
- Forum: Libraries and Tools
- Topic: LoveUI for Love 0.5.0
- Replies: 118
- Views: 72906
Re: LoveUI... has button, Textfield
Line 256 of LoveUI.lua,
Should be:
Code: Select all
return x+translate_x, y+translate_y, w, h
Code: Select all
return x-translate_x, y-translate_y, w, h
- Sat Mar 21, 2009 4:47 pm
- Forum: Support and Development
- Topic: I need more sleep.
- Replies: 6
- Views: 11693
Re: I need more sleep.
Still doesn't, Appleide tried it in his GUI project.bartbes wrote:I don't know if it works using \\, but that is better than \, because, just like C, \ is an escape character.
\c = carriage return
\a = alert
- Fri Mar 20, 2009 3:55 am
- Forum: Libraries and Tools
- Topic: DEVötiön IDE (Now available for Download!)
- Replies: 50
- Views: 53326
Re: DEVötiön IDE
Lookin' good.
- Sun Mar 15, 2009 9:24 pm
- Forum: Libraries and Tools
- Topic: Timers
- Replies: 7
- Views: 4191
Re: Timers
Updated.
- Sun Mar 15, 2009 6:40 pm
- Forum: Libraries and Tools
- Topic: Timers
- Replies: 7
- Views: 4191
Re: Simple timers
I just looked at it, but it would be even nicer if you could just update individual timers. (or at least have the possibility to do so) Example: mytimer = timer.new(5, print, "5 seconds passed") mytimer:update(dt) --or double speed mytimer:update(dt*2) The thread is titled " Simple t...
- Sun Mar 15, 2009 4:21 pm
- Forum: Libraries and Tools
- Topic: Timers
- Replies: 7
- Views: 4191
Timers
Usage: Include timer.lua timer.new( delay, extra repitions(-1 will never stop), callback, ... arguments ) This returns a timer object, of which these functions are applicable: timer:update( dt ) timer:setCallback( callback, ... arguments ) timer:stop( ) timer:start( ) timer:reset( boolShouldResetRe...
- Sun Mar 15, 2009 3:52 pm
- Forum: Games and Creations
- Topic: Ninja Ball!!
- Replies: 5
- Views: 4147
Re: Ninja Ball!!
The tapping is kind of annoying, but it's cool.
- Sun Mar 15, 2009 12:37 am
- Forum: Games and Creations
- Topic: Achtung die Kurve - A remake of the old classic
- Replies: 13
- Views: 10179
Re: Achtung die Kurve - A remake of the old classic
Random deathness.
- Fri Mar 13, 2009 12:10 pm
- Forum: Support and Development
- Topic: Camera module & Leif GUI
- Replies: 7
- Views: 6981
Re: Camera module & Leif GUI
Use another camera for the GUI, with a scale of 1.
http://love2d.org/wiki/index.php?title= ... one_camera
http://love2d.org/wiki/index.php?title= ... one_camera