Search found 103 matches
- Sun Mar 09, 2014 5:07 pm
- Forum: Support and Development
- Topic: Color Fading
- Replies: 14
- Views: 7974
Re: Color Fading
I'd actually suggest: self.color = {unpack(self.startColor)} Anyway: isn't what i'm doing with that line this: No, not really. You see, if you do self.color = self.startColor that means the two are the same thing, and so if you change self.color, you also change self.startColor. And you don't want ...
- Sun Mar 09, 2014 4:58 pm
- Forum: Support and Development
- Topic: Color Fading
- Replies: 14
- Views: 7974
Re: Color Fading
Do you understand what you're doing at this line? self.color = self.startColor This makes color and startColor point to the same table, so any change to color also results in changing startColor. What you could do is: self.color = {self.startColor[1],self.startColor[2],self.startColor[3],self.start...
- Sun Mar 09, 2014 4:15 pm
- Forum: Support and Development
- Topic: Color Fading
- Replies: 14
- Views: 7974
Color Fading
Hey Guys, it's been a long time since I last dwelled here on the forums, but now I've got a question for you ;) First of all, the code for my class: ------------------ -- // FloatingText \\ -- ------------------ local FloatingText = {} FloatingText.__index = FloatingText ------------------------ -- ...
- Wed Nov 13, 2013 6:58 pm
- Forum: LÖVE-Android
- Topic: Android Studio
- Replies: 8
- Views: 8737
Re: Android Studio
I mean, getting LÖVE to work good on android surely would bring a few new users to LÖVE, since it already supports Windows, Linuy and Mac quite good, would'nt it?
- Mon Nov 11, 2013 8:32 pm
- Forum: LÖVE-Android
- Topic: Android Studio
- Replies: 8
- Views: 8737
Android Studio
Hey, Folks!
Is it planned that the LÖVE Android port will support the (quite) new Android Studio? Or does it maybe already support it? It would be nice if someone could help me
Thanks in advance and greetings, Bastian
Is it planned that the LÖVE Android port will support the (quite) new Android Studio? Or does it maybe already support it? It would be nice if someone could help me
Thanks in advance and greetings, Bastian
- Thu May 30, 2013 7:11 pm
- Forum: Games and Creations
- Topic: Need feedback on my first experiment...
- Replies: 17
- Views: 8147
Re: Need feedback on my first experiment...
It is kinda hard because there are so many enemies x3 But you could maybe get an autofire for the space bar or someting
- Wed May 29, 2013 9:08 pm
- Forum: Games and Creations
- Topic: Need feedback on my first experiment...
- Replies: 17
- Views: 8147
Re: Need feedback on my first experiment...
I'm sorry for such a short reply, but I actually found a small bug
If you just stay at the lower left corner, you aren't being hit by the enemies' bullets and can survive like forever xD
greetings, Bastian.
If you just stay at the lower left corner, you aren't being hit by the enemies' bullets and can survive like forever xD
greetings, Bastian.
Re: Anybody need music for their game?
I am doing a project called Octopussy's Revenge Reloaded right now and haba a GitHub repo for it. I am not that active atm but I hope this will hange soon and then I will come back to you. Anyone who makes retro game music cannot be a bad person I löve 8bit
- Thu Jan 24, 2013 9:52 pm
- Forum: Libraries and Tools
- Topic: love studio
- Replies: 37
- Views: 21976
Re: love studio
Sorry that I was again inactive for quite a long time. Curretly, I am just online on my iPod, but I will try it tomorrow on my PC. By the way, if the program gets so good that I will frequently use it, I will advertise it on my german YouTube channel if I am allowed
- Fri Jan 04, 2013 7:34 am
- Forum: Libraries and Tools
- Topic: love studio
- Replies: 37
- Views: 21976
Re: love studio
Also, Love Studio uses a modified version of love that should be installed along with it. In love studio's installation directory it should be located in a subdirectory called love. When I launch the exe, there is an error (apparently the same as in the LoveStudio): "The program couldn't be st...