Search found 140 matches

by Nikolai Resokav
Wed Feb 12, 2014 9:24 am
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 352175

Re: Löve Frames - A GUI Library

Ok, the drawing seems to work correctly if you move loveframes.draw() to your GameClass:draw() function in Game.lua:

Code: Select all

function GameClass:draw()
    self.map:draw()
	loveframes.draw()
end
by Nikolai Resokav
Wed Feb 12, 2014 8:42 am
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 352175

Re: Löve Frames - A GUI Library

The order in which you draw things is important. Put loveframes.draw() as the very last line in your draw code. in my main.lua : function love.draw() Gamestate.draw() if Gamestate.current == Game then game:draw() end loveframes.draw() end It can't be lower =/ Can you provide a .love file so we can ...
by Nikolai Resokav
Sat Jan 25, 2014 7:23 pm
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 352175

Re: Löve Frames - A GUI Library

I've been toying with the idea of using this library in my own project, but I'm still new to love. Is there a place where I can see examples of the code itself being used? Not screenshots of what the code does, I'm more of a visual learner when it comes to this stuff, and I figure out how to fix mo...
by Nikolai Resokav
Mon Jan 06, 2014 6:30 am
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 352175

Re: Löve Frames - A GUI Library

Im having a small issue : function love.keypressed(key, unicode) if ClientObject then ValidateKeyInTableExistance(key) end if key == "," and not ClientData then CreateClient() end if key == "." and not serverObject then CreateServer() end loveframes.keypressed(key,unicode) end f...
by Nikolai Resokav
Fri Dec 20, 2013 1:30 am
Forum: General
Topic: Lua Chunks - Public Beta
Replies: 16
Views: 8679

Re: Lua Chunks - Public Beta

Just finished some new updates for the site. Here is a basic overview of the changes: Chunks can now have descriptions and tags (as suggested by Germanunkol) Chunks can now be searched in the archive by their tags Reorganized the chunk details form on the home page Added a page that lists currently ...
by Nikolai Resokav
Fri Dec 13, 2013 3:57 pm
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 352175

Re: Löve Frames - A GUI Library

Is it possible to change list background color via skin? I've tried to duplicate blue theme color variables, but none of them seems to change it. The variable for list background color in the default skins is skin.controls.list_body_color. I tried to set this value, but without success... Here's my...
by Nikolai Resokav
Fri Dec 13, 2013 12:24 am
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 352175

Re: Löve Frames - A GUI Library

tio wrote:Is it possible to change list background color via skin? I've tried to duplicate blue theme color variables, but none of them seems to change it.
The variable for list background color in the default skins is skin.controls.list_body_color.
by Nikolai Resokav
Wed Nov 13, 2013 10:43 pm
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 352175

Re: Löve Frames - A GUI Library

I see, thanks to both of you :P I'd rather use the releases feature from GitHub to avoid these problems, just a suggestion. I actually plan on using GitHub's release system for future versions of Love Frames. This was discussed a couple of months ago in this issue: https://github.com/NikolaiResokav...
by Nikolai Resokav
Tue Nov 12, 2013 10:15 pm
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 352175

Re: Löve Frames - A GUI Library

For future reference, you can download previous version of Love Frames by browsing the commits page on the repository.
by Nikolai Resokav
Thu Nov 07, 2013 5:15 pm
Forum: General
Topic: Lua Chunks - Public Beta
Replies: 16
Views: 8679

Re: Lua Chunks - Public Beta

My suggestions: A preview that is shown before submitting the chunk (I accidentally submitted before entering a title) Tags for better searching (I tried to fit everything into the title which looks horrible) or a description box which is also searched. Or even better: both! Move submit button belo...