Nope but may be my video card has. Dont even bother! for what I can see Its great
Difficult to play in a netbook or notebook with the pad though
Search found 1014 matches
- Sun Sep 30, 2012 4:15 pm
- Forum: Games and Creations
- Topic: Physics-based arena shooter
- Replies: 54
- Views: 20001
- Sun Sep 30, 2012 3:52 pm
- Forum: General
- Topic: Will there ever be a wirless multiplayer?
- Replies: 13
- Views: 3397
Re: Will there ever be a wirless multiplayer?
Yeah but without support for 3G or a non router LANqaisjp wrote:i thought love2d for win,linux,mac all had luasocket built inT-Bone wrote:Love-native-android has LuaSocket support built in. I guess that would qualify as wireless.
Re: Obey?
Sorry, I couldnt let this die
Roland_Yonaba wrote: Chuck Norris' too.
- Sat Sep 29, 2012 10:57 pm
- Forum: General
- Topic: Will there ever be a wirless multiplayer?
- Replies: 13
- Views: 3397
Re: Will there ever be a wirless multiplayer?
He means that currently you cant use LuaSocket if there is no router on the net (cause you are using a wireless card installed in your computer to make a LAN) or either using 3G or so (LuaSocket doesnt support it). Who knows? ask Lua developers not Lovers or Love developer I am looking for the same ...
- Thu Sep 27, 2012 3:02 am
- Forum: Libraries and Tools
- Topic: setColor Hexadecimal snippet
- Replies: 8
- Views: 7330
Re: setColor Hexadecimal snippet
If you open the LOVE code then you can add this to setColor function and any other color option just looking for the "#" instead of the RGB code it may be a mess thought but I will look at it later and see what can I do. Thanks for this it looks great, I will try to make something similar ...
- Mon Sep 24, 2012 6:50 pm
- Forum: Games and Creations
- Topic: Physics-based arena shooter
- Replies: 54
- Views: 20001
Re: Physics-based arena shooter
Nope just LOVE 8.0 im trying the last version right now just to check
EDIT: SetMass I really hate it you know
EDIT: SetMass I really hate it you know
- Sun Sep 23, 2012 3:46 pm
- Forum: Games and Creations
- Topic: Physics-based arena shooter
- Replies: 54
- Views: 20001
Re: Physics-based arena shooter
I've updated the game. The changes are: That's really weird with the setMass thing. Exactly what error is it giving you? Also, in case you're wondering, setMass is one of many functions that are defined dynamically when they are first accessed. What's the C++ error you're getting? I would assume th...
- Sat Sep 22, 2012 4:55 pm
- Forum: Games and Creations
- Topic: Physics-based arena shooter
- Replies: 54
- Views: 20001
Re: Physics-based arena shooter
It blew up for me :( Error: ammo/physics/PhysicalEntity.lua:97: bad argument #3 to 'newFixture' (number expected, got nil) stack traceback: [C]: in function 'newFixture' ammo/physics/PhysicalEntity.lua:97: in function 'addShape' entities/Barrier.lua:17: in function 'added' ammo/core/World.lua:150: ...
- Fri Sep 21, 2012 3:28 am
- Forum: Games and Creations
- Topic: Physics-based arena shooter
- Replies: 54
- Views: 20001
Re: Physics-based arena shooter
I am missing a file... so bad in the folder misc there doesnt exists any utils.lua
does this happen just to me? well then i may play it in another moment so I'm really waiting for it!!
does this happen just to me? well then i may play it in another moment so I'm really waiting for it!!
- Fri Sep 21, 2012 3:17 am
- Forum: Libraries and Tools
- Topic: Love Editor
- Replies: 26
- Views: 11841
Re: Love Editor
Then... why do you keep replying? why do you keep complaining? Oh sorry! Don't worry! I won't! I already said what I needed long ago. And your answer was actually funny and I will leave it as it was because all your you "ask" is already answered by me, qaisjp and other people. :) Everyone...