Search found 234 matches
- Sun Jun 23, 2019 6:25 pm
- Forum: General
- Topic: need help, thanks in advance[SOLVED]
- Replies: 1
- Views: 3836
Re: need help, thanks in advance[SOLVED]
`block` is global. So what you're essentially doing is putting a reference `block` in every array entry (`blocks`), but then you change it, so every entry is the same block. Try putting a local before it: function addBlock(x,y,w,h) local block = {x=x,y=y,w=w,h=h} blocks[#blocks+1] = block table.inse...
- Tue May 21, 2019 7:23 am
- Forum: Support and Development
- Topic: [SOLVED] RPG Party System
- Replies: 6
- Views: 6478
Re: RPG Party System
Step 1: Gridify your game You think it's not, but really I think that game just uses a really small grid (8x8 maybe?) so it's barely noticable to the player, but still eases the programmer. A seasoned gamedev can see that the movements are not pixel by pixel but more like 8 pixels at a time. Again, ...
- Sun May 19, 2019 1:55 pm
- Forum: Games and Creations
- Topic: BrawlQuest: The Rewrite
- Replies: 2
- Views: 4995
Re: BrawlQuest: The Rewrite
Awesome! I really hope you'd spice the combat up however, I found that very lacking in the previous version.
What's the purpose of that student grant thing? Is there a milestone to hit with that marketing budget or..?
What's the purpose of that student grant thing? Is there a milestone to hit with that marketing budget or..?
- Sat May 18, 2019 8:05 pm
- Forum: Support and Development
- Topic: LUA question about visibility
- Replies: 17
- Views: 8947
Re: LUA question about visibility
I'm not sure if code is missing, or you just didn't quite grasp Lua. periodic_table = {} function periodic_table:load() local element = require("element") -- lots of code more end You're requiring this module from love.load with periodic_table = require 'periodic_table' But because you don...
- Wed May 15, 2019 9:04 pm
- Forum: Support and Development
- Topic: [Android] View goes behind software buttons
- Replies: 0
- Views: 3079
[Android] View goes behind software buttons
Weird, this doesn't happen when I run it throught the love app, but when I compiled my own the screen now goes behind the software buttons! What do I need to do?
- Thu Apr 04, 2019 5:50 am
- Forum: Games and Creations
- Topic: SpaceXplorer
- Replies: 4
- Views: 7639
Re: SpaceXplorer
Everything moves way too fast. The bullets are way too small and a bit faster than I'd expect. The ship is near the center of the screen shortening your reaction time even further. The only way I can survive is spam bullets, don't move and hope a fuel thingy comes my way. The parallax effect and oth...
- Wed Feb 20, 2019 7:49 am
- Forum: Libraries and Tools
- Topic: Free Music / SFX Resource for Your Games - Over 2500 Tracks
- Replies: 391
- Views: 1873778
Re: Free Music Resource for Your Games
I really like Cyberpunk Outlaws, good job!
- Thu Feb 14, 2019 6:17 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1496800
Re: What's everyone working on? (tigsource inspired)
That's the prettiest pong that you can make in two colors I've ever seen
- Thu Feb 07, 2019 5:16 pm
- Forum: Games and Creations
- Topic: is it possible to make a rpg like Mother?
- Replies: 12
- Views: 18933
- Thu Jan 31, 2019 8:49 pm
- Forum: Libraries and Tools
- Topic: Crude Island Generator (11.2)
- Replies: 2
- Views: 5016
Re: Crude Island Generator (11.2)
You almost got it ! I ran it at first, and it seemed ok,but as I generated more islands, they all looked the same to me, just minor variations. So I seeded the noise with three values that are randomised everytime you press G, the results are much better now. function noise(posX,posY) -- and added t...