Search found 260 matches
- Thu Oct 22, 2020 1:32 am
- Forum: Games and Creations
- Topic: Ice Slider - Released
- Replies: 4
- Views: 7083
Re: Ice Slider - Released
Thanks! What you saw was a product of experience; Tutorials, coding struggles, getting as much info from these forums and wiki, etc. 1. How Long it took Me to Make the Game I believe I started around June, so that makes it about 3-4 months (life struggles included). 2. How Did My Code Become So Comp...
- Thu Oct 15, 2020 9:28 am
- Forum: Games and Creations
- Topic: Ouroboros [LD47]
- Replies: 2
- Views: 5045
Re: Ouroboros [LD47]
Since I have no real negative thing to say, here's my nitpick suggestion concerning General:drawMouse()
https://love2d.org/wiki/love.mouse.newCursor
https://love2d.org/wiki/love.mouse.newCursor
- Tue Oct 13, 2020 10:36 am
- Forum: Support and Development
- Topic: no game page
- Replies: 4
- Views: 5919
Re: no game page
#1 Put your "main.lua" and "conf.lua" inside a folder (for example "My Game")
#2 To see how your game works, drag "My Game" into love.exe
#2 To see how your game works, drag "My Game" into love.exe
- Tue Oct 13, 2020 2:50 am
- Forum: Support and Development
- Topic: Downloading LÖVE
- Replies: 3
- Views: 3341
Re: Downloading LÖVE
If that's a new laptop (younger than say 10 years)... I'd recommend the 64-bit installer.
- Mon Oct 12, 2020 11:46 pm
- Forum: General
- Topic: What is your favorite "no game" screen?
- Replies: 1
- Views: 4246
Re: What is your favorite "no game" screen?
The version with the pigs.
- Sun Oct 11, 2020 11:45 am
- Forum: Support and Development
- Topic: COINS & HURDLES
- Replies: 7
- Views: 4774
Re: COINS & HURDLES
Update your Love2D version (and push library) to the latest one. I actually loled when I saw that you accidentally put in a "Microsoft Solitary" shortcut in your love file.
- Thu Oct 08, 2020 12:58 pm
- Forum: Games and Creations
- Topic: Collisions and images
- Replies: 8
- Views: 8512
Re: Collisions and images
While I'm further studying your code. Let me give you some helpful tips: --- In your Bullet(x, y) function init:draw() .... --- You shouldn't do this. The adjustment you made "init.x + 25" is only VISUAL. You won't see where the bullet REALLY is. love.graphics.rectangle("fill", i...
- Thu Oct 08, 2020 12:36 am
- Forum: Games and Creations
- Topic: Collisions and images
- Replies: 8
- Views: 8512
Re: Collisions and images
Please provide us some of your code. People can help where you're going wrong and can offer the solution.
- Wed Oct 07, 2020 2:48 am
- Forum: General
- Topic: Does anyone have any ideas for a game that will take a solid 8 to 12 months?
- Replies: 4
- Views: 5198
Re: Does anyone have any ideas for a game that will take a solid 8 to 12 months?
Also some factors to consider:
Are you working alone, or with a team?
Do you already have assets available, or do you make from scratch?
Etc.
Are you working alone, or with a team?
Do you already have assets available, or do you make from scratch?
Etc.
- Fri Oct 02, 2020 2:20 pm
- Forum: Games and Creations
- Topic: Ice Slider - Released
- Replies: 4
- Views: 7083
Re: Ice Slider - Released
Two Updates:
1. More Board Set-ups
2. Smarter AI (Be warned: Although the algorithm is rough and clunky, I found that playing against its Try-Not-to-Lose playstyle frustrating... to the point that it made me blunder several times).
I can't play against 3 AI super casually now.
1. More Board Set-ups
2. Smarter AI (Be warned: Although the algorithm is rough and clunky, I found that playing against its Try-Not-to-Lose playstyle frustrating... to the point that it made me blunder several times).
I can't play against 3 AI super casually now.