Search found 260 matches

by sphyrth
Thu Oct 22, 2020 1:32 am
Forum: Games and Creations
Topic: Ice Slider - Released
Replies: 4
Views: 7083

Re: Ice Slider - Released

Thanks! What you saw was a product of experience; Tutorials, coding struggles, getting as much info from these forums and wiki, etc. 1. How Long it took Me to Make the Game I believe I started around June, so that makes it about 3-4 months (life struggles included). 2. How Did My Code Become So Comp...
by sphyrth
Thu Oct 15, 2020 9:28 am
Forum: Games and Creations
Topic: Ouroboros [LD47]
Replies: 2
Views: 5045

Re: Ouroboros [LD47]

Since I have no real negative thing to say, here's my nitpick suggestion concerning General:drawMouse()

https://love2d.org/wiki/love.mouse.newCursor
by sphyrth
Tue Oct 13, 2020 10:36 am
Forum: Support and Development
Topic: no game page
Replies: 4
Views: 5919

Re: no game page

#1 Put your "main.lua" and "conf.lua" inside a folder (for example "My Game")
#2 To see how your game works, drag "My Game" into love.exe
by sphyrth
Tue Oct 13, 2020 2:50 am
Forum: Support and Development
Topic: Downloading LÖVE
Replies: 3
Views: 3341

Re: Downloading LÖVE

If that's a new laptop (younger than say 10 years)... I'd recommend the 64-bit installer.
by sphyrth
Mon Oct 12, 2020 11:46 pm
Forum: General
Topic: What is your favorite "no game" screen?
Replies: 1
Views: 4246

Re: What is your favorite "no game" screen?

The version with the pigs.
by sphyrth
Sun Oct 11, 2020 11:45 am
Forum: Support and Development
Topic: COINS & HURDLES
Replies: 7
Views: 4774

Re: COINS & HURDLES

Update your Love2D version (and push library) to the latest one. I actually loled when I saw that you accidentally put in a "Microsoft Solitary" shortcut in your love file.
by sphyrth
Thu Oct 08, 2020 12:58 pm
Forum: Games and Creations
Topic: Collisions and images
Replies: 8
Views: 8512

Re: Collisions and images

While I'm further studying your code. Let me give you some helpful tips: --- In your Bullet(x, y) function init:draw() .... --- You shouldn't do this. The adjustment you made "init.x + 25" is only VISUAL. You won't see where the bullet REALLY is. love.graphics.rectangle("fill", i...
by sphyrth
Thu Oct 08, 2020 12:36 am
Forum: Games and Creations
Topic: Collisions and images
Replies: 8
Views: 8512

Re: Collisions and images

Please provide us some of your code. People can help where you're going wrong and can offer the solution.
by sphyrth
Wed Oct 07, 2020 2:48 am
Forum: General
Topic: Does anyone have any ideas for a game that will take a solid 8 to 12 months?
Replies: 4
Views: 5198

Re: Does anyone have any ideas for a game that will take a solid 8 to 12 months?

Also some factors to consider:
Are you working alone, or with a team?
Do you already have assets available, or do you make from scratch?
Etc.
by sphyrth
Fri Oct 02, 2020 2:20 pm
Forum: Games and Creations
Topic: Ice Slider - Released
Replies: 4
Views: 7083

Re: Ice Slider - Released

Two Updates:
1. More Board Set-ups
2. Smarter AI (Be warned: Although the algorithm is rough and clunky, I found that playing against its Try-Not-to-Lose playstyle frustrating... to the point that it made me blunder several times).
I can't play against 3 AI super casually now.
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