Search found 730 matches
- Fri May 17, 2019 4:22 am
- Forum: Support and Development
- Topic: Android language
- Replies: 6
- Views: 6011
Re: Android language
Looking up online it looks like CoronaSDK approaches this problem by having a preferences method in their system module. Maybe Love should have the same thing?
- Wed May 15, 2019 9:38 pm
- Forum: Libraries and Tools
- Topic: Lua Neural Network
- Replies: 5
- Views: 7904
Re: Lua Neural Network
It is training the neural net to classify birds, dogs, cats, and dolphins. The line is the softmax value. Essentially its Accuracy/Epoch.
Edit: I meant its accuracy as y and x is epoch(training cycle) it is a graph.
Edit: I meant its accuracy as y and x is epoch(training cycle) it is a graph.
- Wed May 15, 2019 7:11 pm
- Forum: Games and Creations
- Topic: My Computer Vision Homework.
- Replies: 4
- Views: 5658
My Computer Vision Homework.
So like I mentioned in a different thread I took computer vision this semester. I did all of the assignments in Lua. I grouped all of my image processing code into its own library... sort of. It is not at a point where I would want to release it as a library. I want to take it and divide the code in...
- Wed May 15, 2019 6:53 pm
- Forum: Libraries and Tools
- Topic: Lua Neural Network
- Replies: 5
- Views: 7904
Lua Neural Network
This semester in college I took a computer vision course. In this course, I was required to write a program that can determine if the silhouette of an image is a dog, cat, bird, or dolphin. This program was required to use a Neural Network. Me being very well versed in Lua decided to implement my as...
- Fri Feb 22, 2019 1:51 pm
- Forum: Support and Development
- Topic: love.graphics.print not printing to screen!
- Replies: 14
- Views: 20731
Re: love.graphics.print not printing to screen!
decided to post my fix I used pre my new graphics card. Its not perfect and the sprite sheet could be better but it works. https://github.com/PhilMo6/love2dPrintWorkaround This uses anim8 to split an alphanumeric sprite sheet into quads and creates a print function that then draws the correct quads...
- Tue Feb 19, 2019 1:12 am
- Forum: Support and Development
- Topic: Is there any online editor for Love2D?
- Replies: 10
- Views: 13451
Re: Is there any online editor for Love2D?
Your school computers does not have any persistent data? Most school computers I have used have a network login as well as a network drive. So for example there might be a folder somewhere with your username on it that is persistent and shared between all computers. Its the same thing they would do ...
- Thu Feb 14, 2019 2:58 pm
- Forum: Support and Development
- Topic: Is there any online editor for Love2D?
- Replies: 10
- Views: 13451
Re: Is there any online editor for Love2D?
I'm sure you can download stuff but maybe can't install it. You could try downloading a portable copy and try running that. I keep a folder on the school's network with portable programs.
- Thu Oct 11, 2018 2:14 am
- Forum: Libraries and Tools
- Topic: LVG - Loveable vector graphics ;)
- Replies: 5
- Views: 6856
Re: LVG - Loveable vector graphics ;)
What license is this available under. I recommend MIT. Also I might use this in my project.
- Fri Sep 28, 2018 10:55 pm
- Forum: Support and Development
- Topic: Reducing packaged game size
- Replies: 3
- Views: 5070
Re: Reducing packaged game size
Too much for what?
- Thu Sep 27, 2018 5:32 am
- Forum: Support and Development
- Topic: Detecting screen rotation on IOS?
- Replies: 4
- Views: 4202
Re: Detecting screen rotation on IOS?
Use the call back love.resize and print the arguments. Iirc on iOS when the rotation is set to auto the resize call back will be called. You can also set the orientation using setWindow I believe.