Search found 76 matches

by NickRock
Tue Mar 21, 2017 1:04 pm
Forum: Support and Development
Topic: help with movement
Replies: 7
Views: 5995

Re: help with movement

If you multiply by dt you need to change 1 with 100 since it makes your speed really slow
by NickRock
Tue Mar 21, 2017 12:11 pm
Forum: Support and Development
Topic: Scallability messes up collision detection
Replies: 2
Views: 1767

Re: Scallability messes up collision detection

Oh well, that makes a lot of sense now. Thanks!
by NickRock
Mon Mar 20, 2017 3:51 pm
Forum: Support and Development
Topic: Scallability messes up collision detection
Replies: 2
Views: 1767

Scallability messes up collision detection

I'm making an android game and because I want it to be compatible with many devices of different sizes I made it resizable and also scale-able using the love.graphcs.scale function in the love.draw function function love.draw() love.graphics.scale(Width/720, Height/1280) end The width and height of ...
by NickRock
Thu Feb 23, 2017 2:41 pm
Forum: Support and Development
Topic: A problem with a set of tutorial code
Replies: 2
Views: 2391

Re: A problem with a set of tutorial code

I'm guessing that you were going to assign a value to a variable like platform.x = 0 and it looks like you forgot the "=" sign
by NickRock
Sun Aug 07, 2016 12:08 pm
Forum: Support and Development
Topic: Downloading with http.request corrupts file
Replies: 11
Views: 3416

Re: Downloading with http.request corrupts file

zorg wrote:
NickRock wrote:If you mean io.open equivalent, I don't think so. There's nothing similar to io.open in the documentation
io.open's counterpart would be [wiki](File):open[/wiki]. :o:
That's good to know, thanks!
by NickRock
Sat Aug 06, 2016 7:24 pm
Forum: Support and Development
Topic: Downloading with http.request corrupts file
Replies: 11
Views: 3416

Re: Downloading with http.request corrupts file

If you mean io.open equivalent, I don't think so. There's nothing similar to io.open in the documentation
by NickRock
Sun May 15, 2016 1:32 pm
Forum: Libraries and Tools
Topic: LÖVE-Packer: packaging made simple
Replies: 21
Views: 9656

Re: LÖVE-Packer: packaging made simple

Jack5500 wrote:I've thought about this many times and in the end it always comes down to the more exotic platforms like iOS and Android
Totally agree with Jack5500! :D
by NickRock
Sat May 14, 2016 7:02 pm
Forum: Libraries and Tools
Topic: LÖVE-Packer: packaging made simple
Replies: 21
Views: 9656

Re: LÖVE-Packer: packaging made simple

Sadly it doesn't work for me (I use win 7) :(

It just pops up an error box saying "An error occurred. Please try game " and never finishes making the executable
by NickRock
Fri May 06, 2016 10:06 pm
Forum: Support and Development
Topic: Install busted?
Replies: 4
Views: 2930

Re: Install busted?

Yeah, maybe that's the problem. Go download Luajit and test it out.