Now I gotta bookmark that pageCartread wrote: ↑Fri May 25, 2018 3:24 pm Good work getting back online! I needed the wiki, but was able to use https://github.com/tst2005/love-doc and web.archive
Search found 75 matches
- Sat May 26, 2018 5:12 pm
- Forum: General
- Topic: Today's downtime
- Replies: 8
- Views: 10976
Re: Today's downtime
- Sat May 26, 2018 2:59 pm
- Forum: Games and Creations
- Topic: Stone Kingdoms 0.4.0 (RTS)
- Replies: 15
- Views: 24233
Re: Stone Kingdoms 0.1 (RTS)
I'm afraid I never liked RTS games (I must be honest), but I cannot deny, this definitely looks promising to me, and if I did like RTS games I would definitely try this. Keep up the good work
- Sat May 26, 2018 2:53 pm
- Forum: Libraries and Tools
- Topic: a working setColor compatibilty multiplier
- Replies: 17
- Views: 26754
Re: a working setColor compatibilty multiplier
For me the change from 255 to 1 didn't make sense anyway. Yeah 255 is indeed the max color value due to 255 being the decimal equivalent to binary 1111111 For me it works very very confusing since all graphic manipulation programs I have (as well as other programming tools I use) use a 0-255 scale, ...
- Thu May 24, 2018 6:51 pm
- Forum: Games and Creations
- Topic: Sixty-Three Fires of Lung
- Replies: 19
- Views: 22009
Re: Sixty-Three Fires of Lung
I guess I was quiet for awhile... That does NOT mean I was doing nothing, oh no! What gets me a bit at this moment is that before I took on a project this large in LÖVE, I've always worked with BlitzMax, and damn do I have a large bunch of modules written in it I used in every BlitzMax program that ...
- Thu May 24, 2018 5:29 pm
- Forum: General
- Topic: Wiki Issue
- Replies: 4
- Views: 6825
Re: Wiki Issue
Thanks for clearing that all up.
- Thu May 24, 2018 7:56 am
- Forum: General
- Topic: Wiki Issue
- Replies: 4
- Views: 6825
Re: Wiki Issue
Would that be command+F5 on Mac?
Anyway, the issue appears fixed now, but I wonder if this issue has something to do with it... :-/
Anyway, the issue appears fixed now, but I wonder if this issue has something to do with it... :-/
- Thu May 24, 2018 7:54 am
- Forum: General
- Topic: Today's downtime
- Replies: 8
- Views: 10976
Re: Today's downtime
Perhaps a tweet would also have been nice, as I was completely at a loss about what was happening, and I never knew about a discord channel (and I've never used IRC in my entire life).
Anyway, thanks for clearing this up.
Anyway, thanks for clearing this up.
- Tue May 22, 2018 1:53 pm
- Forum: General
- Topic: Wiki Issue
- Replies: 4
- Views: 6825
Wiki Issue
So far I saw these errors on ALL wiki pages in which summaries like these are there.
I didn't encounter that yesterday, so I wonder what's happening....
Am I the only one?
- Fri May 04, 2018 6:46 pm
- Forum: Games and Creations
- Topic: Sixty-Three Fires of Lung
- Replies: 19
- Views: 22009
Re: Sixty-Three Fires of Lung
jISmmd5fQGg Oh yeah, if you wonder about the code making the blades of the mill turn in game: Here you go: local windville = {} local map=field:GetMap().map local mills = {} local rand=love.math.random local millclock = klok:CreateTimer(.005) function windville:oncycle() if millclock:enough() then ...
- Sat Apr 21, 2018 5:07 pm
- Forum: Games and Creations
- Topic: Sixty-Three Fires of Lung
- Replies: 19
- Views: 22009
Weekly update
https://love2d.org/imgmirrur/0mVoIiv.png Well, today I've finished putting in the achievement engine, and several achievements will be added to the game over time now. This was quite an operation, as quite a ton of bugs in the bot Anna were exposed during this process, but that's all fixed. Speakin...