Search found 75 matches

by Tricky
Sat May 26, 2018 5:12 pm
Forum: General
Topic: Today's downtime
Replies: 8
Views: 10976

Re: Today's downtime

Cartread wrote: Fri May 25, 2018 3:24 pm Good work getting back online! I needed the wiki, but was able to use https://github.com/tst2005/love-doc and web.archive :)
Now I gotta bookmark that page ;)
by Tricky
Sat May 26, 2018 2:59 pm
Forum: Games and Creations
Topic: Stone Kingdoms 0.4.0 (RTS)
Replies: 15
Views: 24233

Re: Stone Kingdoms 0.1 (RTS)

I'm afraid I never liked RTS games (I must be honest), but I cannot deny, this definitely looks promising to me, and if I did like RTS games I would definitely try this. Keep up the good work ;)
by Tricky
Sat May 26, 2018 2:53 pm
Forum: Libraries and Tools
Topic: a working setColor compatibilty multiplier
Replies: 17
Views: 26754

Re: a working setColor compatibilty multiplier

For me the change from 255 to 1 didn't make sense anyway. Yeah 255 is indeed the max color value due to 255 being the decimal equivalent to binary 1111111 For me it works very very confusing since all graphic manipulation programs I have (as well as other programming tools I use) use a 0-255 scale, ...
by Tricky
Thu May 24, 2018 6:51 pm
Forum: Games and Creations
Topic: Sixty-Three Fires of Lung
Replies: 19
Views: 22009

Re: Sixty-Three Fires of Lung

I guess I was quiet for awhile... That does NOT mean I was doing nothing, oh no! What gets me a bit at this moment is that before I took on a project this large in LÖVE, I've always worked with BlitzMax, and damn do I have a large bunch of modules written in it I used in every BlitzMax program that ...
by Tricky
Thu May 24, 2018 5:29 pm
Forum: General
Topic: Wiki Issue
Replies: 4
Views: 6825

Re: Wiki Issue

Thanks for clearing that all up. ;)
by Tricky
Thu May 24, 2018 7:56 am
Forum: General
Topic: Wiki Issue
Replies: 4
Views: 6825

Re: Wiki Issue

Would that be command+F5 on Mac? :P

Anyway, the issue appears fixed now, but I wonder if this issue has something to do with it... :-/
by Tricky
Thu May 24, 2018 7:54 am
Forum: General
Topic: Today's downtime
Replies: 8
Views: 10976

Re: Today's downtime

Perhaps a tweet would also have been nice, as I was completely at a loss about what was happening, and I never knew about a discord channel (and I've never used IRC in my entire life).

Anyway, thanks for clearing this up. ;)
by Tricky
Tue May 22, 2018 1:53 pm
Forum: General
Topic: Wiki Issue
Replies: 4
Views: 6825

Wiki Issue

Image

So far I saw these errors on ALL wiki pages in which summaries like these are there.
I didn't encounter that yesterday, so I wonder what's happening....
Am I the only one?
by Tricky
Fri May 04, 2018 6:46 pm
Forum: Games and Creations
Topic: Sixty-Three Fires of Lung
Replies: 19
Views: 22009

Re: Sixty-Three Fires of Lung

jISmmd5fQGg Oh yeah, if you wonder about the code making the blades of the mill turn in game: Here you go: local windville = {} local map=field:GetMap().map local mills = {} local rand=love.math.random local millclock = klok:CreateTimer(.005) function windville:oncycle() if millclock:enough() then ...
by Tricky
Sat Apr 21, 2018 5:07 pm
Forum: Games and Creations
Topic: Sixty-Three Fires of Lung
Replies: 19
Views: 22009

Weekly update

https://love2d.org/imgmirrur/0mVoIiv.png Well, today I've finished putting in the achievement engine, and several achievements will be added to the game over time now. This was quite an operation, as quite a ton of bugs in the bot Anna were exposed during this process, but that's all fixed. Speakin...