Search found 930 matches

by Karai17
Sun Jan 27, 2013 4:40 pm
Forum: General
Topic: Blög?
Replies: 38
Views: 28174

Re: Blög?

Well, considering I started this post, I guess I should offer my service if you need help getting the ball rolling. :) a) I would be willing to write somewhat frequently, though I am not so good at coming up with things to write about. Give me a topic and I'll do the research and writing. :) b) I wo...
by Karai17
Fri Jan 25, 2013 2:52 am
Forum: General
Topic: Blög?
Replies: 38
Views: 28174

Blög?

Is there any particular reason why löve does not have a news/blog page? I think that could be quite beneficial to the project and community as a whole. From a newbie's perspective, löve hasn't been updated since April, making the project look kind of dead (despite the engine source being updated on ...
by Karai17
Sun Jan 06, 2013 5:20 pm
Forum: Support and Development
Topic: Networking Best Practices
Replies: 1
Views: 1049

Networking Best Practices

Hello~ I am working on a multiplayer game that focuses on network connexions and I must say, I am rather stumped on how to go about this. The two major hurdles standing before me are: How to structure my server in a sane and efficient manner How to make objects move without skipping about via UDP I ...
by Karai17
Sun Jan 06, 2013 4:56 pm
Forum: Libraries and Tools
Topic: Advanced Tiled Loader - No longer maintained
Replies: 260
Views: 177830

Re: Advanced Tiled Loader - Updated to 0.12.0!

This may be a rounding issue on some systems. if you place the following line after your map:draw(), it should fix the problem:

Code: Select all

love.graphics.setColor(255, 255, 255, 255)
by Karai17
Thu Jan 03, 2013 11:42 pm
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 353107

Re: Löve Frames - A GUI Library

Could you explain two more things for me? 1) What would be considered the proper way to make a text object scrollable? I am working on a chat box and I need to be able to [auto]scroll whenever new data is added 2) How would I detect when a particular tab is clicked? I have 3 tabs in a tab object and...
by Karai17
Mon Dec 31, 2012 8:24 am
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 353107

Re: Löve Frames - A GUI Library

Hey Mate, is there any way to align text in a Text Object? A sort of vertical align and horizontal align?
by Karai17
Fri Dec 28, 2012 11:02 pm
Forum: Libraries and Tools
Topic: Löve Frames - A GUI Library
Replies: 406
Views: 353107

Re: Löve Frames - A GUI Library

Hey mate, awesome library! Is it possible to "instance" LoveFrames in a way that only a certain set of elements are active during a particular gamestate? Or is the recommended method to simply hide elements that are not currently needed?
by Karai17
Fri Dec 28, 2012 2:29 am
Forum: Support and Development
Topic: LUBE help
Replies: 4
Views: 3059

Re: LUBE help

This is a basic server require "LUBE.LUBE" port = 12345 connection = lube.tcpServer() connection.handshake = "handshake" connection:setPing(true, 6, "ping\n") connection.callbacks.recv = function(d, id) recv(d, id) end connection.callbacks.connect = function(id) connect...
by Karai17
Wed Dec 26, 2012 12:14 am
Forum: Games and Creations
Topic: Catch the Presents( Merry Christmas! )
Replies: 5
Views: 3096

Re: Catch the Presents( Merry Christmas! )

2485!

Very nice :D
by Karai17
Tue Dec 25, 2012 4:10 pm
Forum: Games and Creations
Topic: [Completed] Christmas-themed Game
Replies: 2
Views: 1266

Re: [Completed] Christmas-themed Game

I updated the OP to include links to the content.