Search found 48 matches
- Wed Jun 11, 2014 8:17 pm
- Forum: Libraries and Tools
- Topic: Oysi's 3D Rendering & Physics Engine
- Replies: 127
- Views: 86087
Re: Oysi's 3D Rendering & Physics Engine
Interesting. I didn't know Love2D did that. But still, my statement stands. Lua really doesn't support multithreading. Best they could do is run 2 versions of Lua at the same time, on different CPU threads. And coroutines have nothing to do with multithreading. They let you do many things, as well a...
- Wed Jun 11, 2014 3:36 pm
- Forum: Libraries and Tools
- Topic: Oysi's 3D Rendering & Physics Engine
- Replies: 127
- Views: 86087
Re: Oysi's 3D Rendering & Physics Engine
@Nautical Mile Those articles look very intriguing. I have done similar things, but not quite like that. It will be a good read, once I get around to it. =P And it would be very helpful if you would make that thread. =) Nice job! Out of curiosity, do you offload any of the work onto separate threads...
- Mon Jun 09, 2014 5:58 pm
- Forum: Libraries and Tools
- Topic: Oysi's 3D Rendering & Physics Engine
- Replies: 127
- Views: 86087
Re: Oysi's 3D Rendering & Physics Engine
Ah yes, I have made quite a few fancy stuff. =D And thanks, Hugo, that means a lot to me. =) Interestingly, though, my most popular videos are my Lighting Engine and Pathfinding, both of which happen to be 2D. xD Maybe I should start using this framework the way it's meant to be used. xD @badfitz Ye...
- Sun Jun 08, 2014 2:06 am
- Forum: Libraries and Tools
- Topic: Oysi's 3D Rendering & Physics Engine
- Replies: 127
- Views: 86087
Re: Oysi's 3D Rendering & Physics Engine
I have some plans on volumetric clouds, as well as trying out point lights, with shadows, and having several of 'em. =)
But for now...
Many rigid bodies!
But for now...
Many rigid bodies!
- Sat May 31, 2014 10:49 pm
- Forum: Support and Development
- Topic: How can I write to the source directory?
- Replies: 3
- Views: 1654
Re: How can I write to the source directory?
Suck it up and deal with it, ok, got it.
=(
Thanks, though. At least now I know.
=(
Thanks, though. At least now I know.
- Sat May 31, 2014 12:18 pm
- Forum: Libraries and Tools
- Topic: Nerv:a library for controlled randomness
- Replies: 6
- Views: 3460
Re: Nerv:a library for controlled randomness
Cool stuff. Simple idea that creates very interesting things.
Btw, I managed to get it to loop on itself =P
Btw, I managed to get it to loop on itself =P
- Sat May 31, 2014 11:59 am
- Forum: Support and Development
- Topic: How can I write to the source directory?
- Replies: 3
- Views: 1654
How can I write to the source directory?
So say I have my folder. It has main.lua and test.txt, how can I write to that test.txt? I can read from it all nice and well, but I am unable to write to it. The wiki specifically says that the filesystem cannot do that, but I've also tried using io.open, with no luck (but that did work when I ran ...
- Thu May 29, 2014 11:42 am
- Forum: Libraries and Tools
- Topic: Oysi's 3D Rendering & Physics Engine
- Replies: 127
- Views: 86087
Re: Oysi's 3D Rendering & Physics Engine
Multiple rigid bodies! =P
- Thu May 29, 2014 9:08 am
- Forum: Libraries and Tools
- Topic: Oysi's 3D Rendering & Physics Engine
- Replies: 127
- Views: 86087
Re: Oysi's 3D Rendering & Physics Engine
Oysi, this work is incredible! I love the screens you have been posting. Are you planning to make a game at some point, or are you just focused on the rendering and physics code? Thank you! =D And you're right about my focus. I personally think it's a lot more fun to do these kinds of things. I've ...
- Wed May 28, 2014 10:48 pm
- Forum: Libraries and Tools
- Topic: Oysi's 3D Rendering & Physics Engine
- Replies: 127
- Views: 86087
Re: Oysi's 3D Rendering & Physics Engine
Been doing some more proper texture mapping, as well as making a skybox thingy. =) https://love2d.org/imgmirrur/uBe9JL7.png https://love2d.org/imgmirrur/pOjtQH5.png EDIT: (I just had to...) https://love2d.org/imgmirrur/aibhG7k.png EDIT #2: (I just had to again...) https://love2d.org/imgmirrur/9Oe6b5...