Search found 48 matches

by Oysi
Tue May 27, 2014 11:28 am
Forum: Libraries and Tools
Topic: Oysi's 3D Rendering & Physics Engine
Replies: 127
Views: 86013

Re: Oysi's 3D Rendering & Physics Engine

Let's keep the thread on topic, shall we? You can make a separate thread about that heartbeat thing.
by Oysi
Mon May 26, 2014 8:17 pm
Forum: Libraries and Tools
Topic: Oysi's 3D Rendering & Physics Engine
Replies: 127
Views: 86013

Re: Oysi's 3D Rendering & Physics Engine

@Jasoco You could indeed use it for your thing. And the vertices are in world space. As in the pure, 3D, unaltered vertices. Also, the way my thing works is I have a xMid, yMid, pMul variables. These determine how the project function maps the stuff onto the screen (xMid - x/z*pMul, yMid + y/z*pMul)...
by Oysi
Sun May 25, 2014 9:15 am
Forum: Libraries and Tools
Topic: Oysi's 3D Rendering & Physics Engine
Replies: 127
Views: 86013

Re: Oysi's 3D Rendering & Physics Engine

@Open sauce meh =/ at least not for now @Jasoco Monkeyman! I know him. Smart fellow, that one. He always overcomplicates his code, though. =P Like, something that can be done in 5 lines, he does in 20, with all sorts of weird algorithms that don't fit very well with Lua. Maybe he's too used to other...
by Oysi
Fri May 23, 2014 6:08 am
Forum: Libraries and Tools
Topic: Oysi's 3D Rendering & Physics Engine
Replies: 127
Views: 86013

Re: Oysi's 3D Rendering & Physics Engine

Haha, I'm glad you like it. =D As for learning from me, you could always follow my video tutorials. xD I'm sure I'll get to physics and reflections at one point, haha. Nah, but seriously though, this would be hard to explain. And again, I'm not all too fond of sharing source. I've had bad experience...
by Oysi
Thu May 22, 2014 6:45 pm
Forum: Libraries and Tools
Topic: Oysi's 3D Rendering & Physics Engine
Replies: 127
Views: 86013

Re: Oysi's 3D Rendering & Physics Engine

This was very fun to make. =D

by Oysi
Thu May 22, 2014 12:23 pm
Forum: Libraries and Tools
Topic: Oysi's 3D Rendering & Physics Engine
Replies: 127
Views: 86013

Re: Oysi's 3D Rendering & Physics Engine

Experimenting with some color interpolation...

Image

Image

I also have a very cool plan for a video, which will include physics and reflections! =O
by Oysi
Mon May 19, 2014 7:50 am
Forum: Libraries and Tools
Topic: Love2D 3D Tutorial #3 - Matrices
Replies: 19
Views: 16080

Re: Love2D 3D Tutorial

Very nice. At first I thought the tutorial was a bit hard (that I didn't explain enough stuff), but apparently I underestimated you folks. =D Although, working with polygons is sort of a bitch. Especially in Love, because you simply don't have access to the sort of stuff that you want. So you need t...
by Oysi
Fri May 16, 2014 11:43 pm
Forum: Libraries and Tools
Topic: Love2D 3D Tutorial #3 - Matrices
Replies: 19
Views: 16080

Re: Love2D 3D Tutorial

Thank you guys, very much appreciate the feedback! =D And like I said, this is not actually what I use in my other 3D stuff. I mean, the concept is the same, but I use matricies and I do the transformation (transformation means translation, rotation, etc) stuff in the actual projection, which gives ...
by Oysi
Thu May 15, 2014 11:52 pm
Forum: Libraries and Tools
Topic: Love2D 3D Tutorial #3 - Matrices
Replies: 19
Views: 16080

Love2D 3D Tutorial #3 - Matrices

Hello there, folks! Making 3D in Love2D has been a bit of a passion of mine. And I've made some pretty nice things. ( http://love2d.org/forums/viewtopic.php?f=5&t=77896 ) So I've decided to make a little video tutorial about some basic 3D rendering, done in Love2D. So if you want to learn some s...
by Oysi
Thu May 15, 2014 10:16 am
Forum: Libraries and Tools
Topic: Oysi's 3D Rendering & Physics Engine
Replies: 127
Views: 86013

Re: Oysi's 3D Rendering & Physics Engine

Holy shit. I'm super impressed. I wouldn't even know how to begin creating something like this, good job! So how far can this go? How big can the games get? Thank you. As for its practicality, not much. =P But you should be able to render a good couple thousand polygons on any computer, and tens of...