LövePotion - LÖVE on 3DS Homebrew

Discuss any ports of LÖVE to different platforms.
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VideahGams
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Re: LövePotion - LÖVE on 3DS Homebrew

Post by VideahGams » Sun Jan 17, 2016 2:46 am

Image

:ultrahappy:

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EntranceJew
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Re: LövePotion - LÖVE on 3DS Homebrew

Post by EntranceJew » Sun Jan 17, 2016 6:08 am

YOU DID IT!
sandsmas: A LÖVE Editor
My Libraries: Imgur, Palettes, Music Macros, Timer, Hooks

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undef
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Re: LövePotion - LÖVE on 3DS Homebrew

Post by undef » Sun Jan 17, 2016 8:28 am

Nice!
twitter | steam | indieDB

Check out quadrant on Steam!

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4aiman
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Re: LövePotion - LÖVE on 3DS Homebrew

Post by 4aiman » Sun Jan 17, 2016 9:52 am

Great news!
This is the reason to (finally) buy a 3DS of my own.

(IP blocking is a good thing, but not for a dynamically issued IPs... Had to re-connect to Internet 4 times (Beeline).)

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Re: LövePotion - LÖVE on 3DS Homebrew

Post by Tassilo » Mon Aug 15, 2016 11:33 am

Now that's awesome! How about the touch functionality of 10.x? Is it already implemented?

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Re: LövePotion - LÖVE on 3DS Homebrew

Post by trelemar » Tue Jan 24, 2017 2:44 am

Please tell me this isn't dead! Just got a 3ds and I don't want to start a game for it if this is abandoned.

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cere_ender
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Re: LövePotion - LÖVE on 3DS Homebrew

Post by cere_ender » Tue Jan 24, 2017 4:36 pm

idk, maybe not. It's really awesome project but idk if the author burned up or something

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Re: LövePotion - LÖVE on 3DS Homebrew

Post by trelemar » Tue Jan 24, 2017 6:59 pm

I'd like to take a stab at helping but I don't even have the slightest clue how to bind c functions to lua.

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steVeRoll
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Re: LövePotion - LÖVE on 3DS Homebrew

Post by steVeRoll » Sat Jan 28, 2017 11:59 am

trelemar wrote:I'd like to take a stab at helping but I don't even have the slightest clue how to bind c functions to lua.
http://luajit.org/ext_ffi.html

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Tanner
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Re: LövePotion - LÖVE on 3DS Homebrew

Post by Tanner » Sat Jan 28, 2017 12:42 pm

steVeRoll wrote:
trelemar wrote:I'd like to take a stab at helping but I don't even have the slightest clue how to bind c functions to lua.
http://luajit.org/ext_ffi.html
LovePotion uses Lua5.1 and does not have an FFI. It seems to use rxi's luaobj library for binding.

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