Love2D on Ubuntu-Enabled Samsung Chromebook

Discuss any ports of LÖVE to different platforms.
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BlazingSpirit
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Love2D on Ubuntu-Enabled Samsung Chromebook

Post by BlazingSpirit »

Hello, I only just recently got Ubuntu on my chromebook, and I'm not exactly sure how to compile Love2D on it. Can anyone walk me through how to compile it? (Running on armv7l)

Also, result when uname -m -r -v -s is run:

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Linux 3.8.11 #1 SMP Thu Nov 5 11:24:12 PST 2015 armv7l
EDIT: Right, I forgot, I'm running Precise Unity 12.04 (I think. It's 12.something). I tried to install it using sudo apt-get install love 0.9.2 (And 0.9.0, and just love), and I also tried installing using the ppa. None of these work (Well, it does, but I think it's 0.7.2, and I'm hoping for a more recent version (*Cough*0.9.2*Cough*)), so I assume I have to build and compile it myself, which I'm not sure how to do.
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devonapeak
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Re: Love2D on Ubuntu-Enabled Samsung Chromebook

Post by devonapeak »

If your not really familiar with how PPAs work, first remove whatever old version you have installed:

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sudo apt-get remove love
Then add the PPA if it's not actually there already.

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sudo add-apt-repository ppa:bartbes/love-stable
Likely what you forgot to do earlier; update apt.

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sudo apt-get update
Then install LÖVE.

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sudo apt-get install love
Just "love"; no version number. The PPA is what gives you the latest version. (Which is now 0.10.0, which is really exciting!)

Enjoy your Chromebook Linux experience! Also Merry Christmas, I suppose; if you celebrate it.
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Re: Love2D on Ubuntu-Enabled Samsung Chromebook

Post by bobbyjones »

It seems to be an arm device would the love ppa just work?

[EDIT]: After asking the irc I discovered the ppa most likely would not work. You would have to build it from source after installing all the dependencies.
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Re: Love2D on Ubuntu-Enabled Samsung Chromebook

Post by devonapeak »

bobbyjones wrote:It seems to be an arm device would the love ppa just work?

[EDIT]: After asking the irc I discovered the ppa most likely would not work. You would have to build it from source after installing all the dependencies.
Wow, I'm the worst for just now seeing this, but wow, I didn't know that about ARM devices. When I first started using Linux (quite recently actually), I was actually afraid to build LÖVE from source, and I still have been avoiding doing so with any software :S
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Re: Love2D on Ubuntu-Enabled Samsung Chromebook

Post by bobbyjones »

devonapeak wrote:
bobbyjones wrote:It seems to be an arm device would the love ppa just work?

[EDIT]: After asking the irc I discovered the ppa most likely would not work. You would have to build it from source after installing all the dependencies.
Wow, I'm the worst for just now seeing this, but wow, I didn't know that about ARM devices. When I first started using Linux (quite recently actually), I was actually afraid to build LÖVE from source, and I still have been avoiding doing so with any software :S
Building on Linux is actually a lot easier than on windows. I actually still can't build love on my windows machine lol. But that's due to me not wanting to go through all that trouble.
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Re: Love2D on Ubuntu-Enabled Samsung Chromebook

Post by josefnpat »

I had a samsung chromebook for a little while, but found that the version of the linux kernel was tied to the GPU binary.

I could only get ubuntu & love to run with software rendering.
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Re: Love2D on Ubuntu-Enabled Samsung Chromebook

Post by BlazingSpirit »

josefnpat wrote:I had a samsung chromebook for a little while, but found that the version of the linux kernel was tied to the GPU binary.

I could only get ubuntu & love to run with software rendering.
How'd you get it to run? I'd be fine with software rendering.
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Re: Love2D on Ubuntu-Enabled Samsung Chromebook

Post by josefnpat »

I had to compile it from source (this was 0.9.2)

https://love2d.org/wiki/Building_L%C3%96VE
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Re: Love2D on Ubuntu-Enabled Samsung Chromebook

Post by BlazingSpirit »

I tried building Love 0.8.0, but some of the dependencies aren't downloading: libluajit-5.1-dev and libsdl2-dev. I tried building without it and it stopped during "./configure", saying it can't build without SDL. I tried compiling SDL (and succeeded), but it still says the same thing.
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Re: Love2D on Ubuntu-Enabled Samsung Chromebook

Post by bartbes »

That's because 0.8.0 still used SDL 1.2, if I remember correctly.
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