Love2D WebPlayer (WebGL)

Discuss any ports of LÖVE to different platforms.
meoiswa
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Re: Love2D WebPlayer

Post by meoiswa » Mon Mar 26, 2012 7:30 pm

This just keeps getting better! I bet in a year we'll be seeing Love in the Chrome web store and in Chromium devices! I tried playing some demos in my ASUS whatever-its-name-was instant boot linux and it worked pretty well (The sinescroller lagged so bad it almost crashed the thing, but the jumping dude one worked pretty well)
Write the ö of Löve with Alt+numPad(148) or Alt+numPad(153)

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tsturzl
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Re: Love2D WebPlayer

Post by tsturzl » Mon Mar 26, 2012 10:52 pm

Then I revoke my statement.

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SiENcE
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Re: Love2D WebPlayer

Post by SiENcE » Tue Mar 27, 2012 4:12 pm

Here is an online chart about browsers/versions supporting webgl.

http://caniuse.com/webgl

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SiENcE
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Re: Love2D WebPlayer

Post by SiENcE » Wed Mar 28, 2012 1:53 pm

here are some additional love2d-webplayer samples.

http://sience.schattenkind.net/love2d/

cheers

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baconhawka7x
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Re: Love2D WebPlayer

Post by baconhawka7x » Wed Mar 28, 2012 3:54 pm

ghoulsblade...I love you

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SiENcE
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Re: Love2D WebPlayer

Post by SiENcE » Wed Mar 28, 2012 7:44 pm

A nice shipgame someone posted in this forum is playable http://crankgaming.blogspot.de/2012/03/ ... webgl.html

Sorry...but i don't know who is the author.

coffee
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Re: Love2D WebPlayer

Post by coffee » Wed Mar 28, 2012 8:11 pm

SiENcE wrote:A nice shipgame someone posted in this forum is playable http://crankgaming.blogspot.de/2012/03/ ... webgl.html

Sorry...but i don't know who is the author.
Amazing, the ship is faster than his own bullets! ;)

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molul
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Re: Love2D WebPlayer

Post by molul » Thu Mar 29, 2012 8:48 am

This is incredible. Seriously, amazing work. I'd suggest adding an explanation for the controls in each game, by the way.

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SiENcE
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Re: Love2D WebPlayer

Post by SiENcE » Thu Mar 29, 2012 10:44 am

This is only for testing the api.

As i suggested, what about an upload page and webplayer integration into this site/forum?

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clickrush
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Re: Love2D WebPlayer

Post by clickrush » Thu Mar 29, 2012 3:38 pm

I dont fully understand why you would make this dependand on webgl, since IE and drivers. For example this doesn't work on my labtop since I have an unsupported gfxcard.
Sry about my english.

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