BrawlQuest - a 2D action MMORPG

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KayleMaster
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Re: [MMORPG] BrawlQuest - Realm of the Skeleton King v1.1

Post by KayleMaster » Wed Nov 08, 2017 8:55 am

Here's an idea which will make the game better: Have mobs running around in the overworld, like boars and that king. That way I can pick my fights.
By the way, I haven't encountered even one boar fight, which prevents me from getting anything early on.

Pebsie
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Re: [MMORPG] BrawlQuest - Realm of the Skeleton King v1.1

Post by Pebsie » Wed Nov 08, 2017 9:15 am

KayleMaster wrote:
Wed Nov 08, 2017 8:55 am
Here's an idea which will make the game better: Have mobs running around in the overworld, like boars and that king. That way I can pick my fights.
By the way, I haven't encountered even one boar fight, which prevents me from getting anything early on.
In the full game random encounters will be reduced with "100% encounters" appearing in the overworld where you can guarantee a fight. This'll be based on current encounters % chance per tile.

In response to your last feedback I added a new spider fight to the south that's easily completable by brand new characters!

Thanks for all the continued feedback dude, it's a big help!
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Pebsie
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Re: [MMORPG] BrawlQuest - Realm of the Skeleton King v1.1

Post by Pebsie » Fri Nov 10, 2017 9:57 am

Updated the OP to be a bit more useful. More links and information and stuff. We have a Discord now!
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Pebsie
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Re: BrawlQuest - a 2D action MMORPG

Post by Pebsie » Sun Nov 12, 2017 11:33 am

The alpha is shutting down at 6PM GMT today so all fights currently reward DOUBLE gold! :)
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Pebsie
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Re: BrawlQuest - a 2D action MMORPG

Post by Pebsie » Thu Dec 07, 2017 11:58 am

Just a quick bump to say that I'm currently preparing for the 2nd Alpha, which will be announced shortly :D
Here's a screenshot:
Image
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