Isometric 2,5D game

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Ghuntar
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Re: Isometric 2,5D game

Post by Ghuntar » Sun Oct 07, 2012 9:25 pm

What type of game ?

Syndicate ! (Can I say it's a RTS ? RTT (Real Time Tactic) would fit better (only four agents) but the genre does not exist...)
Crazy Little Thing Called LÖVE.

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kikito
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Re: Isometric 2,5D game

Post by kikito » Sun Oct 07, 2012 11:03 pm

I like this. I immediately thought about this old game:



Also, the terrain modification features made me think of populous and Sim City 2000.

On a more modern look, have a look at Isoball.

Or, you could try making IsoPortal.

I have a comment about the graphics. I noticed that you have all the possible "tiles" pre-generated. If you are going to use lots different terrains, it might make sense to generate them directly from inside LÖVE using 2 or 3 textures (floor + walls) instead of having them pre-generated. You would be able to generate new terrains really fast.
When I write def I mean function.

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paritybit
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Re: Isometric 2,5D game

Post by paritybit » Mon Oct 08, 2012 7:26 am

This is really awesome. I don't care what you do with it, I'll be watching anyway. I like the little touches like the shadow when you jump off a cliff. I have to say I was expecting to splat, and was almost disappointed when I didn't. :oops:

For me, it brought back images of Warhammer 40,000: Chaos Gate (which I sadly never finished).

Image

but, I suggest you start with a small concept, finish it and move on from there.

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felix24
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Re: Isometric 2,5D game

Post by felix24 » Mon Oct 08, 2012 2:22 pm

hey man, this is really cool. personally i think a Bastion style action rpg would be coolest, but that's just me ^^ and the rotation is cool, but i suppose it depends on what type of game you are making whether to include it or not.
keep up the good work!

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micha
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Re: Isometric 2,5D game

Post by micha » Mon Oct 08, 2012 5:23 pm

Thanks everybody for feedback. It is very pleasent to read that you like the demo.

I will probably start with a simple game, so that I am sure I can finish it in a reasonable time (often heard about over ambitious projects that never finished). When there is progress, I will tell you.

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Darky
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Re: Isometric 2,5D game

Post by Darky » Tue Oct 09, 2012 10:57 am

I've got something strange for your first example :
Image


(the second one works perfectly)
is that normal ?
http://darky-ben.fr/Xut my webcomic (french)

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micha
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Re: Isometric 2,5D game

Post by micha » Tue Oct 09, 2012 11:16 am

Hi,

no, that is not normal. I suppose, something with the canvases does not work. In future releases, I will not use canvases, so hopefully this problem is solved then.

Jeb
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Re: Isometric 2,5D game

Post by Jeb » Wed Oct 10, 2012 1:10 pm

I've been wanting to make a game using LOVE and Lua but wasn't sure if something like this was possible. Good to see your doing something similar like I wanted. It renews my desire to jump back into the water. Look forward to trying a non-canvas version since I am in the same boat of not having support.

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T-Bone
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Re: Isometric 2,5D game

Post by T-Bone » Wed Oct 10, 2012 2:44 pm

I have to say the rotation demo totally works. Make something cool with it!

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micha
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Re: Isometric 2,5D game

Post by micha » Thu Oct 11, 2012 6:35 pm

Dear Community,

I am proud to announce *tatatata* the canvas free version of my code. The updated file is attached in the original post.

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