Dampfzapfer (puzzle game)

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knorke
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Dampfzapfer (puzzle game)

Post by knorke »

I was reading the changelog thread:
suzi wrote:LÖVE's gotten more and more exposure - it's being used in actual classes to teach game development, it shows up at game jams all over the world.
bartbes wrote:Too bad we rarely get to hear about it.
Earlier this year there was a game jam in some forum and I made an entry with löve.
That's pretty much it, now you heard about it :)

Image
https://gutholz.itch.io/dampfzapfer
screenshot and download and in-browser play

The rules were a timeframe of 2 weeks and having to use at least 2 out of these 5 themes:
Mini-skirt, Pirate, Steampunk, Ninja, Zombie!

I originally planned something different but noticed I would not be able to use the full timeframe: So I took an "abort trajectory" to a puzzle game.
It is all german but the text is not really needed for playing.
To enter levelpasswords just type them in the menu.
Last edited by knorke on Tue Sep 19, 2023 6:03 pm, edited 2 times in total.
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knorke
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Re: Dampfzapfer (puzzle game)

Post by knorke »

dz.jpg
dz.jpg (372.19 KiB) Viewed 2714 times
Why make new innovative games when you can just remaster old stuff?
The homepage went offline but i found a copy on an USB drive.

-updated for love 11.4
-resizeable window
-fixed password input
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Dampfzapfer_05_06_2022.love
(4.11 MiB) Downloaded 104 times
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darkfrei
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Re: Dampfzapfer (puzzle game)

Post by darkfrei »

Very nice!
The sound button doesn't work. Und es gibt nur Deutsch als die Standardsprache :)
It would be nece to rotate with the right-mouse-button in other direction.
And write the amount of clicks as target to ideal solution (3 moves, from 6 moves).

I have some tiles for you:

I have some graphics from other game:
CC0 - No Rights Reserved
CC0 - No Rights Reserved
pipes_06.png (161 KiB) Viewed 2706 times
It's tilable, but you are need to cut it with quads with different sizes.

Also I've made a script to make the bended tiles from not bended (for ImageMagick):
64-bend.png
64-bend.png (5.63 KiB) Viewed 2706 times

Code: Select all

magick 64-line.png -scale 1000%% -background none -virtual-pixel none ^
 -distort arc "90 45 640 0" -shave 1 -scale 10%% 64-bend.png  
Last edited by darkfrei on Sun Jun 05, 2022 3:46 pm, edited 1 time in total.
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knorke
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Re: Dampfzapfer (puzzle game)

Post by knorke »

Rotating in two directions is good idea.
The sound button does not work because..there are no sounds. :P
10 years I ran out of time to add sound effects and now I wanted to release a functional version instead of forgetting about it another 10 years.

Yes, all text is only in german but it should hopefully be self-explaining from the graphics and the first easy level.

The pipe graphics were made by my jam-partner so I prefer to keep those. But those are nice tiles you did there. Maybe for Dampfzapfer 2 :crazy:
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darkfrei
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Re: Dampfzapfer (puzzle game)

Post by darkfrei »

knorke wrote: Sun Jun 05, 2022 12:31 pm The sound button does not work because..there are no sounds. :P
And how can I disable the music?
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knorke
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Re: Dampfzapfer (puzzle game)

Post by knorke »

with the music button at the right side, most bottom one.
looks like a musical note symbolthingy.
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BrotSagtMist
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Re: Dampfzapfer (puzzle game)

Post by BrotSagtMist »

That was challenging for such a simple game mechanism.
How have you crafted such neat levels?
obey
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knorke
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Re: Dampfzapfer (puzzle game)

Post by knorke »

The levels are handmade and then scrambled randomly with some edits by hand.
There is a (crude) editor if you set DEBUG=true in main.lua
Did you beat it, how long did you take?
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BrotSagtMist
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Re: Dampfzapfer (puzzle game)

Post by BrotSagtMist »

Yea, till the finish screen, i dunno, 20 minutes maybe.
Most maps are quick, but two of them just seemed damn unsolvable.
The one completely framed in meters nearly got me quit.
obey
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darkfrei
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Re: Dampfzapfer (puzzle game)

Post by darkfrei »

The Wave Function Collapse can make such levels unlimited times, then after creating rotate the created tiles random times.
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