Spacing out

Show off your games, demos and other (playable) creations.

What element would you like Space to focus on?

Story-telling
11
12%
Exploration
22
23%
Action (ship vs ship)
14
15%
Strategy (small scale)
15
16%
Diplomacy
8
9%
Conquest
8
9%
Trade
16
17%
 
Total votes: 94

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bartbes
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Re: Spacing out

Post by bartbes »

Same.
I would like to add it looks a lot like SpaceFlight2D... suspicious..
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Robin
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Re: Spacing out

Post by Robin »

Avalon wrote:I lost my ship :(.

Got it up to 1,000 KM/s though!
Yeah, it happens. :P

Obviously, the ship will be tracked by the camera in the final version.
http://dl.dropbox.com/u/2000007/ideas2.gif
bartbes wrote:I would like to add it looks a lot like SpaceFlight2D... suspicious..
It will be better than SF2D, promise. :monocle:
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appleide
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Re: Spacing out

Post by appleide »

You might want to take a look at http://code.google.com/p/naev/.
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Robin
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Re: Spacing out

Post by Robin »

appleide wrote:You might want to take a look at http://code.google.com/p/naev/.
Thanks for the link, looks interesting.
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appleide
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Re: Spacing out

Post by appleide »

They've got good art, good music and good programming... But one thing they lack at the moment is a finished story line and campaigns. There's some missions but you could finish the game in 2 days. =) It's open-source so you can also fork it if you want. The missions are written in lua, too.
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TechnoCat
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Re: Spacing out

Post by TechnoCat »

Tab changes your ship.
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Robin
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Re: Spacing out

Post by Robin »

appleide wrote:They've got good art, good music and good programming...
Reminds me, I should think about what music to use...
appleide wrote:It's open-source so you can also fork it if you want. The missions are written in lua, too.
I'll keep that in mind.
TechnoCat wrote:Tab changes your ship.
Not in the final version it won't. ;)
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Robin
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Re: Spacing out

Post by Robin »

OK, exploration and strategy seem to be the big winners.

See http://poll.fm/1lgsr for the next poll.
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Robin
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Re: Spacing out

Post by Robin »

All right, I've got something to show. :vamp:

I won't explain anything about it now, because I want to see if everything is intuitive enough. So if you think none of the controls/ui/game elements make sense, please tell me.

Also, please vote on my polls. ;)
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bartbes
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Re: Spacing out

Post by bartbes »

Cool!
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