Cannonship - 2d shooter

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zielok
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Cannonship - 2d shooter

Post by zielok » Mon Nov 08, 2010 9:07 pm

I started creating a new game "CannonShip" (2d top shooter like Tyrian).

Download (11.22.2010 version)
http://www.zielok.com/love/cannon.love

I have:
- tiled map loader (another version based on xml lua parser)
- fast and smooth scrolling (two layers and three tileset - more is possible)
and no more this time....
Last edited by zielok on Mon Nov 22, 2010 9:24 pm, edited 1 time in total.

zielok
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Re: Cannonship - 2d shooter

Post by zielok » Sun Nov 14, 2010 11:38 am

Sorry for double post!
New version is availbale (in the first post) - this is very early stage (without collision, some animations and more..)

Controls:
WSAD - move our ship
Right Control - shoot

Screenshot:
Image

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arquivista
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Re: Cannonship - 2d shooter

Post by arquivista » Sun Nov 14, 2010 12:04 pm

Don't have much to comment for now but an advice: use another key than right crtl since that keycode don't seem to work on OSX.
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Mud
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Re: Cannonship - 2d shooter

Post by Mud » Sun Nov 14, 2010 12:54 pm

Wow, man, it looks gorgeous.

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ninwa
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Re: Cannonship - 2d shooter

Post by ninwa » Sun Nov 14, 2010 2:23 pm

This looks really good. I've always been a fan of this genre so I can't wait to see where this goes.

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SiENcE
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Re: Cannonship - 2d shooter

Post by SiENcE » Mon Nov 15, 2010 10:07 am

Nice. I have to try it on Caanoo & Dingoo :-).

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zac352
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Re: Cannonship - 2d shooter

Post by zac352 » Mon Nov 15, 2010 12:48 pm

You overdid those graphics. ._.
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Ryne
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Re: Cannonship - 2d shooter

Post by Ryne » Mon Nov 15, 2010 3:33 pm

I agree it looks really good, did you do the graphics yourself?
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Jasoco
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Re: Cannonship - 2d shooter

Post by Jasoco » Sat Nov 20, 2010 11:01 am

arquivista wrote:Don't have much to comment for now but an advice: use another key than right crtl since that keycode don't seem to work on OSX.
MacBook's don't even have a right Control key. You should instead of just checking for right control, check for left as well by doing:

Code: Select all

if love.keyboard.isDown("rctrl") or love.keyboard.isDown("lctrl") then
I also like placing the key in a local like:

Code: Select all

local fireKey = love.keyboard.isDown("rctrl") or love.keyboard.isDown("lctrl")
Other than that, even though I can't shoot, it's amazing looking.

zielok
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Re: Cannonship - 2d shooter

Post by zielok » Mon Nov 22, 2010 9:23 pm

New version is available.
Features:
- added enemy destruction
- added particles effect
- fixed shoot key
and maybe more but I don't remember :)

Port for Dingoo? Yes, it's possible but first I must finish game.
I agree it looks really good, did you do the graphics yourself?
Yes, I make graphics.

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