COVERE
Posted: Sun Aug 07, 2011 2:16 pm
First, sorry for my English
A simple shooter game:
your have to protect the CORE with COVER
get score by shoot enemy
Controls:
1, 2, 3, ... : select cover, gun, collector, ...
mouse: aim the cover and the gun, control the collector to collect item
space: toggle slow-motion (or bullet-time) (this is very important)
b: drop bomb (if collected)
esc: to main menu
Current status: early state of game (items, enemies, levels, score, ...), but almost done everything with the core (engine, ...)
You can:
read the code (not too long) to understand some kind of enemy, item and the way they are spawned
unzip the .love and open covere\scenes\play.lua, scroll to function play:start -> self.spawner:wave{ ... } and edit this to make a harder level
if you understand the machine, you can easily make new item, new enemy, new defend tool, ....
If your score is 350-451 (with the origin version), tell me
All comment, question, suggestion, code, feedback are welcomed
One more thing: can you compare this game (current state) with Psyad(http://love2d.org/forums/viewtopic.php?f=5&t=3464)
A simple shooter game:
your have to protect the CORE with COVER
get score by shoot enemy
Controls:
1, 2, 3, ... : select cover, gun, collector, ...
mouse: aim the cover and the gun, control the collector to collect item
space: toggle slow-motion (or bullet-time) (this is very important)
b: drop bomb (if collected)
esc: to main menu
Current status: early state of game (items, enemies, levels, score, ...), but almost done everything with the core (engine, ...)
You can:
read the code (not too long) to understand some kind of enemy, item and the way they are spawned
unzip the .love and open covere\scenes\play.lua, scroll to function play:start -> self.spawner:wave{ ... } and edit this to make a harder level
if you understand the machine, you can easily make new item, new enemy, new defend tool, ....
If your score is 350-451 (with the origin version), tell me
All comment, question, suggestion, code, feedback are welcomed
One more thing: can you compare this game (current state) with Psyad(http://love2d.org/forums/viewtopic.php?f=5&t=3464)