Next shoot'em up game

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10headless
Prole
Posts: 9
Joined: Thu Dec 26, 2013 10:21 pm

Next shoot'em up game

Post by 10headless » Thu Dec 26, 2013 10:43 pm

Hi!

It's my second game. At the beginning it was supposed to be only a test of moving character :)
It's called "I hate pink", just because I didn't have idea for it. It has highscores, and other statistics. The graphics are pretty awful. The code is messy, because I worked for like two days in summer, then a week in october and i finished it now, and everytime I forgot where everything is. Sadly it's compatible only with 0.8.0 :(

It has special "boxes" which come out of some killed monsters. There are three types: power up, speed up and ammo box. If you have any questions ask them. I won't work on it anymore :(
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ihp.zip
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Last edited by 10headless on Thu Dec 26, 2013 11:03 pm, edited 1 time in total.

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bdjnk
Citizen
Posts: 81
Joined: Wed Jul 03, 2013 11:44 pm

Re: Next shoot'em up game

Post by bdjnk » Thu Dec 26, 2013 10:58 pm

Hitting Enter on the equipment screen causes:

Code: Select all

$ love08 ihp.love 
Error: equip/equip.lua:162: attempt to index local 'file1' (a nil value)
stack traceback:
	equip/equip.lua:162: in function 'updateEquip'
	main.lua:560: in function 'keypressed'
	[string "boot.lua"]:158: in function <[string "boot.lua"]:157>
	[string "boot.lua"]:396: in function <[string "boot.lua"]:373>
	[C]: in function 'xpcall'
Selecting the Quit menu option causes:

Code: Select all

$ love08 ihp.love 
AL lib: (EE) alc_cleanup: 1 device not closed
Segmentation fault (core dumped)

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Jeeper
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Re: Next shoot'em up game

Post by Jeeper » Thu Dec 26, 2013 11:00 pm

There is that annoying bug where on Windows 8 your game will run even if you have case-sensitive error (IE not matching in code vs name on the actual file) that results in it running well for you, but once you send it to a friend it crashes.

10headless
Prole
Posts: 9
Joined: Thu Dec 26, 2013 10:21 pm

Re: Next shoot'em up game

Post by 10headless » Thu Dec 26, 2013 11:05 pm

Fixed
Actually it was my fault, because i didn't add folder with text files that i use to save highscores and statistics

10headless
Prole
Posts: 9
Joined: Thu Dec 26, 2013 10:21 pm

Re: Next shoot'em up game

Post by 10headless » Fri Dec 27, 2013 10:58 am

What do you think about it? Is it good for a second game or not?

Teraku
Prole
Posts: 27
Joined: Mon Jun 24, 2013 10:01 am
Location: The Netherlands

Re: Next shoot'em up game

Post by Teraku » Sat Dec 28, 2013 8:12 pm

I'd test it, but the window is too small and not positioned correctly in 0.9.0.

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