Artificial Immunity (game-a-week #01)

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georgeprosser
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Joined: Fri Mar 28, 2014 5:55 pm

Artificial Immunity (game-a-week #01)

Post by georgeprosser »

Hi fellow lovers! I'm currently trying to make a game a week, and this is my game for week 1.

Artificial Immunity is a fast-paced arcade-style shooter about fighting off infection from incoming pathogens.

Image

Image

You can grab a Windows executable here: http://gprosser.itch.io/artificial-immunity

Or you can download a .love here:
Artificial Immunity.love
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davisdude
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Re: Artificial Immunity (game-a-week #01)

Post by davisdude »

Nice game! I like the concept, too! It starts off pretty slow, and then gets incredibly hard. Nice work!
GitHub | MLib - Math and shape intersections library | Walt - Animation library | Brady - Camera library with parallax scrolling | Vim-love-docs - Help files and syntax coloring for Vim
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georgeprosser
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Re: Artificial Immunity (game-a-week #01)

Post by georgeprosser »

davisdude wrote:Nice game! I like the concept, too! It starts off pretty slow, and then gets incredibly hard. Nice work!
Thanks man! The time between spawns decays exponentially (gets harder quickly at first, but slower as it reaches a maximum spawn rate), but there's a bit of randomness thrown in for fun!
Maxwell
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Re: Artificial Immunity (game-a-week #01)

Post by Maxwell »

I got 4339 my first time playing :D. I enjoyed it, unique idea!
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