GrandTheftLöve

Show off your games, demos and other (playable) creations.
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bartbes
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Re: GrandTheftLöve

Post by bartbes » Sun Jul 12, 2009 2:22 pm

Great! I like the progress bar, and the fact that apparently you were able to implement LUBE, where others have failed :P.

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bartbes
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Re: GrandTheftLöve

Post by bartbes » Tue Jul 21, 2009 10:06 am

We're still eagerly waiting.. ^^

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Evil Telephone
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Re: GrandTheftLöve

Post by Evil Telephone » Tue Jul 21, 2009 2:52 pm

Average about 80 FPS

Core 2 Duo 3.0 GHz
8.0 GB RAM
Nvidia Quadro FX 570

I did notice that when a building is above your character on the screen, sometimes the left-side wall of the building would be wrong/missing. I've attached a screenshot to better explain the problem.
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Borsty
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Re: GrandTheftLöve

Post by Borsty » Tue Jul 21, 2009 6:40 pm

Yeah I know about that... that's because of the way I'm sorting what to draw when.
And sorry about the missing update reports.. but I don't have that much time to work on it right now.
But I've got to the point where I pretty much only have to add interpolation and some more items, I want the next release to be actually playable :)

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