Nth Zombie Thing

Show off your games, demos and other (playable) creations.
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Kasperelo
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Location: The Milky Way

Re: Nth Zombie Thing

Post by Kasperelo »

Nice, very simple. All weapons are a bit low damage though, you just end up with a gigantic slow horde of zombies following you.
Sosolol261
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Re: Nth Zombie Thing

Post by Sosolol261 »

Could you add some kind of message that showswhich weapon has been upgraded? (The 10% on a random weapon upgrade)
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Nixola
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Re: Nth Zombie Thing

Post by Nixola »

You can see that in the weapons' names. Please get the source from github though, as I have no time to make a .love with the latest changes.
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
Sosolol261
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Re: Nth Zombie Thing

Post by Sosolol261 »

lol XD
  • Go to player/weapons.lua
  • Modify weapons as you like.
  • BE GOD
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Nixola
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Location: Italy

Re: Nth Zombie Thing

Post by Nixola »

You do know that applies to any single LÖVE game, right?
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
Sosolol261
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Re: Nth Zombie Thing

Post by Sosolol261 »

Nixola wrote:You do know that applies to any single LÖVE game, right?
Yes.. but.. uhhhhhh.. yeah :(
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Nixola
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Re: Nth Zombie Thing

Post by Nixola »

Finally updated this thing! I added two new types of enemies: smaller, fast ones and light blue ones which might surprise you ;)
Good luck hitting them!
You can find a download link in the OP (and here, apparently)
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
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CrackedP0t
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Re: Nth Zombie Thing

Post by CrackedP0t »

I noticed that on the laser, when the ammo ran out, it would show as -0/100 and sometimes -1/100.
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