The Blueprints Machine

Show off your games, demos and other (playable) creations.
User avatar
qubodup
Inner party member
Posts: 775
Joined: Sat Jun 21, 2008 9:21 pm
Location: Berlin, Germany
Contact:

Re: The Blueprints Machine

Post by qubodup » Thu Aug 13, 2015 12:44 am

Ranguna259 wrote:bezier curve.love
Couldn't keep myself from making a weird bezier curve painter. :)

https://www.youtube.com/watch?v=eVEi2N5UASo
Attachments
splines.love
(672 Bytes) Downloaded 40 times
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)

User avatar
nuno
Party member
Posts: 137
Joined: Wed Dec 11, 2013 12:00 pm
Location: Portugal
Contact:

Re: The Blueprints Machine

Post by nuno » Thu Aug 13, 2015 8:50 am

big relief as I managed to finalize(99%) one of the most important features of the core mechanics, node groups! :D


User avatar
Ranguna259
Party member
Posts: 911
Joined: Tue Jun 18, 2013 10:58 pm
Location: I'm right next to you

Re: The Blueprints Machine

Post by Ranguna259 » Thu Aug 13, 2015 7:55 pm

qubodup wrote:
Ranguna259 wrote:bezier curve.love
Couldn't keep myself from making a weird bezier curve painter. :)
https://www.youtube.com/watch?v=eVEi2N5UASo
Hahaha, that was unexpected :rofl:
nuno wrote:big relief as I managed to finalize(99%) one of the most important features of the core mechanics, node groups! :D
Great work, keep it up :D
LoveDebug- A library that will help you debug your game with an on-screen fully interactive lua console, you can even do code hotswapping :D

Check out my twitter.

User avatar
nuno
Party member
Posts: 137
Joined: Wed Dec 11, 2013 12:00 pm
Location: Portugal
Contact:

Re: The Blueprints Machine

Post by nuno » Fri Aug 14, 2015 9:58 am

Just added a video node to The Blueprints Machine and having quite a lot of fun with it
I actually don't remember ever developing something that gave me the opportunity to play so much during development as this one does :D



PS - also got the IndieDB entry approved, yay! http://www.indiedb.com/games/the-blueprints-machine

User avatar
FlattenedTesseract
Prole
Posts: 14
Joined: Mon Jul 27, 2015 9:01 am
Location: Bucharest, Romania

Re: The Blueprints Machine

Post by FlattenedTesseract » Fri Aug 14, 2015 4:37 pm

Cool project! Any Idea on when you're going to make it downloadable?

User avatar
nuno
Party member
Posts: 137
Joined: Wed Dec 11, 2013 12:00 pm
Location: Portugal
Contact:

Re: The Blueprints Machine

Post by nuno » Fri Aug 14, 2015 4:39 pm

FlattenedTesseract wrote:Cool project! Any Idea on when you're going to make it downloadable?
uhh.. its going to take a while, I just barely started! I might consider early access :P

User avatar
Kasperelo
Party member
Posts: 343
Joined: Fri Apr 13, 2012 1:47 pm
Location: The Milky Way

Re: The Blueprints Machine

Post by Kasperelo » Fri Aug 14, 2015 5:33 pm

Wow, this looks really neat!

User avatar
nuno
Party member
Posts: 137
Joined: Wed Dec 11, 2013 12:00 pm
Location: Portugal
Contact:

Re: The Blueprints Machine

Post by nuno » Sat Aug 15, 2015 6:57 am

Alright folks, by popular request, here are the beziers :D

Plus, collapsing/expanding nodes, and new binary nodes to do cool stuff :D


User avatar
Jasoco
Inner party member
Posts: 3655
Joined: Mon Jun 22, 2009 9:35 am
Location: Pennsylvania, USA
Contact:

Re: The Blueprints Machine

Post by Jasoco » Sat Aug 15, 2015 8:42 am

This is so interesting. I'm fascinated.

Have you thought about putting minimize (collapse) and close (delete) buttons in the titlebar of the nodes instead of having to press H or delete?

User avatar
nuno
Party member
Posts: 137
Joined: Wed Dec 11, 2013 12:00 pm
Location: Portugal
Contact:

Re: The Blueprints Machine

Post by nuno » Sat Aug 15, 2015 3:48 pm

Jasoco wrote:This is so interesting. I'm fascinated.

Have you thought about putting minimize (collapse) and close (delete) buttons in the titlebar of the nodes instead of having to press H or delete?
I did, maybe I'll add that later... UI is a pain :P

btw, added a new node today: noise! :D

Image

Post Reply

Who is online

Users browsing this forum: Bing [Bot], Google [Bot] and 28 guests