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Re: The Blueprints Machine

Posted: Thu Aug 13, 2015 12:44 am
by qubodup
Ranguna259 wrote:bezier curve.love
Couldn't keep myself from making a weird bezier curve painter. :)

https://www.youtube.com/watch?v=eVEi2N5UASo

Re: The Blueprints Machine

Posted: Thu Aug 13, 2015 8:50 am
by nuno
big relief as I managed to finalize(99%) one of the most important features of the core mechanics, node groups! :D


Re: The Blueprints Machine

Posted: Thu Aug 13, 2015 7:55 pm
by Ranguna259
qubodup wrote:
Ranguna259 wrote:bezier curve.love
Couldn't keep myself from making a weird bezier curve painter. :)
https://www.youtube.com/watch?v=eVEi2N5UASo
Hahaha, that was unexpected :rofl:
nuno wrote:big relief as I managed to finalize(99%) one of the most important features of the core mechanics, node groups! :D
Great work, keep it up :D

Re: The Blueprints Machine

Posted: Fri Aug 14, 2015 9:58 am
by nuno
Just added a video node to The Blueprints Machine and having quite a lot of fun with it
I actually don't remember ever developing something that gave me the opportunity to play so much during development as this one does :D



PS - also got the IndieDB entry approved, yay! http://www.indiedb.com/games/the-blueprints-machine

Re: The Blueprints Machine

Posted: Fri Aug 14, 2015 4:37 pm
by FlattenedTesseract
Cool project! Any Idea on when you're going to make it downloadable?

Re: The Blueprints Machine

Posted: Fri Aug 14, 2015 4:39 pm
by nuno
FlattenedTesseract wrote:Cool project! Any Idea on when you're going to make it downloadable?
uhh.. its going to take a while, I just barely started! I might consider early access :P

Re: The Blueprints Machine

Posted: Fri Aug 14, 2015 5:33 pm
by Kasperelo
Wow, this looks really neat!

Re: The Blueprints Machine

Posted: Sat Aug 15, 2015 6:57 am
by nuno
Alright folks, by popular request, here are the beziers :D

Plus, collapsing/expanding nodes, and new binary nodes to do cool stuff :D


Re: The Blueprints Machine

Posted: Sat Aug 15, 2015 8:42 am
by Jasoco
This is so interesting. I'm fascinated.

Have you thought about putting minimize (collapse) and close (delete) buttons in the titlebar of the nodes instead of having to press H or delete?

Re: The Blueprints Machine

Posted: Sat Aug 15, 2015 3:48 pm
by nuno
Jasoco wrote:This is so interesting. I'm fascinated.

Have you thought about putting minimize (collapse) and close (delete) buttons in the titlebar of the nodes instead of having to press H or delete?
I did, maybe I'll add that later... UI is a pain :P

btw, added a new node today: noise! :D

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