Page 1 of 1

[LD 34] Antibounce

Posted: Tue Dec 15, 2015 4:44 am
by TurtleP
Hello Lövers!

My game for Ludum Dare 34 is called Antibounce. You play as an infinitely bouncing ball attempting to collect coins and avoid spikes. Gravity will also shift periodically. Not much can be said other than that. I made it in about half a day or a bit longer and finished just before the compo but I decided the Jam is still best for me as this is only my second Dare. I hope you guys enjoy it!


Criticism is also welcome! Also an Android release is in the works that has overall better gameplay management.

Re: [LD 34] Antibounce

Posted: Wed Dec 16, 2015 6:54 am
by kbmonkey
Good game TurtleP :)

Re: [LD 34] Antibounce

Posted: Thu Dec 17, 2015 3:48 am
by qubodup
Nice and mean. :)

Progress is too slow I think, makes you not want to keep trying after death and the loop has a bump, you can calculate the exact loop point to cut so it's not noticeable.

Re: [LD 34] Antibounce

Posted: Thu Dec 17, 2015 4:54 pm
by TurtleP
Thanks guys!

I'm working on a post-jam version, so if you want me to post that here (it's pretty much done I just need to adjust the pacing perhaps and some other minor things) I will.