Unnamed Bejeweled-like puzzle game!

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Tesselode
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Unnamed Bejeweled-like puzzle game!

Post by Tesselode » Tue Dec 22, 2015 1:28 am

Hey, I've been working on a puzzle game this past week. I've been posting on the itch.io forums about it, but I've neglected you guys! So I'm gonna fix that.

The game is a lot like Bejeweled, but you rotate tiles instead of swapping them, and you have to make squares of the same color instead of 3 in a row. I've been working on making some trippy backgrounds. Here's a video of today's progress:



You can grab snapshot builds here:

http://tesselode.itch.io/betiled?secret ... WLqMF6nCrk
Last edited by Tesselode on Sat Dec 26, 2015 5:43 pm, edited 1 time in total.

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Tesselode
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Re: Unnamed Bejeweled-like puzzle game!

Post by Tesselode » Fri Dec 25, 2015 8:22 pm

Right now I'm just doing behind the scenes work that won't make for any cool gifs, so here's a powerup!

Image

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s-ol
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Re: Unnamed Bejeweled-like puzzle game!

Post by s-ol » Fri Dec 25, 2015 8:31 pm

wow, this looks really polished and well-made! How do you do the backgrounds behind the scenes?

s-ol.nu /blog  -  p.s-ol.be /st8.lua  -  g.s-ol.be /gtglg /curcur

Code: Select all

print( type(love) )
if false then
  baby:hurt(me)
end

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Tesselode
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Re: Unnamed Bejeweled-like puzzle game!

Post by Tesselode » Sat Dec 26, 2015 3:33 am

S0lll0s wrote:wow, this looks really polished and well-made! How do you do the backgrounds behind the scenes?
The blue background in the gif is just circles that move down and to the left, but their x position also varies sinusoidally depending on their y position, creating a nice wavy effect. The zen mode background actually uses the same circles for the stars, and the motion blur/smearing effect is just accomplished by drawing a transparent rectangle on the canvas instead of clearing it all the way. There's also a background here that I got by having growing circles and not clearing the canvas.

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ivan
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Re: Unnamed Bejeweled-like puzzle game!

Post by ivan » Sat Dec 26, 2015 5:29 am

Looks very nice. I like the Tetris-like presentation. Nice sound effects too.
However, it should be pointed out that this gameplay mechanic has been done in Bejeweled Twist (2008):
http://store.steampowered.com/app/3560/
So it would be nice to see a slightly different gimmick in the gameplay.
Good job overall, I see a lot of potential.

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Re: Unnamed Bejeweled-like puzzle game!

Post by qubodup » Sat Dec 26, 2015 9:12 am

Tesselode wrote:You can grab snapshot builds here:

http://tesselode.itch.io/betiled
The link is dead (check using incognito mode).
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)

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Re: Unnamed Bejeweled-like puzzle game!

Post by bobbyjones » Sat Dec 26, 2015 9:24 am

He seemed to removed it from itch.io
Do you frequently have great ideas but immediately lose them? Check out the MVP for my website called IdeaVault. It is designed to solve that problem. Desktop browsers only currently.

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Tesselode
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Re: Unnamed Bejeweled-like puzzle game!

Post by Tesselode » Sat Dec 26, 2015 5:43 pm

Oh wow, I'm dum. I forgot to post the secret link:

http://tesselode.itch.io/betiled?secret ... WLqMF6nCrk

Also,
ivan wrote:Looks very nice. I like the Tetris-like presentation. Nice sound effects too.
However, it should be pointed out that this gameplay mechanic has been done in Bejeweled Twist (2008):
http://store.steampowered.com/app/3560/
So it would be nice to see a slightly different gimmick in the gameplay.
Good job overall, I see a lot of potential.
Ivan, you're kinda right. I don't think there's anything *wrong* with the mechanics, but they could definitely be more distinctive. Right now the game is a pretty generic puzzle game. I'll see what else I can think of.

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Re: Unnamed Bejeweled-like puzzle game!

Post by bobbyjones » Sat Dec 26, 2015 7:39 pm

Since 0.10.0/mobile was released now I can officially say "It doesn't work on Android or 0.10.0" :)
Do you frequently have great ideas but immediately lose them? Check out the MVP for my website called IdeaVault. It is designed to solve that problem. Desktop browsers only currently.

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Tesselode
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Re: Unnamed Bejeweled-like puzzle game!

Post by Tesselode » Sat Dec 26, 2015 9:06 pm

bobbyjones wrote:Since 0.10.0/mobile was released now I can officially say "It doesn't work on Android or 0.10.0" :)
Oh yeah, maybe I should release some new builds then. My copy is updated for 0.10.0, but not the .love files.

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