Super Chains

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ivan
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Super Chains

Post by ivan » Fri Jul 29, 2016 10:01 am

Hello, I'm working on a Lua-based game and hope to get some feedback.

Steam Group:
Steam playtesting group

Image

Download (windows only!):
Prototype 2016.07.28
Last edited by ivan on Fri Jul 29, 2016 10:23 am, edited 2 times in total.

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Nixola
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Re: Super Chains

Post by Nixola » Fri Jul 29, 2016 10:11 am

Is it windows-only?
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics

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ivan
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Re: Super Chains

Post by ivan » Fri Jul 29, 2016 10:18 am

Yes, unfortunately it's Windows only for now.

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Roland Chastain
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Re: Super Chains

Post by Roland Chastain » Mon Aug 01, 2016 4:43 am

Hello! I get this error when I try to run the game.
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capture.png
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steVeRoll
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Re: Super Chains

Post by steVeRoll » Mon Aug 01, 2016 7:25 am

Very good concept! Very fun and satisfying to play.

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ivan
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Re: Super Chains

Post by ivan » Mon Aug 22, 2016 5:55 pm

Thanks for the nice comments!
An update is coming soon so hopefully the issue mentioned by Roland should be fixed.

Also, I wrote a short article about the "longest chain" algorithm used in the game:
http://2dengine.com/doc/gs_hamilton.html

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pgimeno
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Re: Super Chains

Post by pgimeno » Tue Aug 23, 2016 5:15 pm

Nice article. I didn't know about Warnsdorf's rule. I may have uses for it.
Thrust II Reloaded - GifLoad for Löve - GSpöt GUI - My NotABug.org repositories - portland (mobile orientation)
The MS-Github repositories I had have been closed after the acquisition announcement and will be removed in the near future.

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Roland Chastain
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Re: Super Chains

Post by Roland Chastain » Tue Aug 23, 2016 5:16 pm

ivan wrote:An update is coming soon so hopefully the issue mentioned by Roland should be fixed.
Good news!
ivan wrote:Also, I wrote a short article about the "longest chain" algorithm used in the game:
http://2dengine.com/doc/gs_hamilton.html
I did read it with interest and pleasure.

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ivan
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Re: Super Chains (second prototype)

Post by ivan » Mon Sep 12, 2016 6:08 pm

Hey everybody, the second prototype of Chains is out!
This time around the focus is on progression and difficulty.
Please give it a try I'm really looking forward to any feedback
regarding the difficulty and pacing of the game.
chains2.PNG
chains2.PNG (385.1 KiB) Viewed 2688 times
Download

Roland, hopefully the bug you mentioned before should be fixed.
Thanks for taking a look!

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raidho36
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Re: Super Chains

Post by raidho36 » Mon Sep 12, 2016 6:57 pm

Is there any reason it will only run on Windows? If anything, I expect it to run on a phone. I wanted to play it but I obviously won't buy and install Windows just to try it, and it won't run in Wine. The standard method of getting Windows LÖVE game to run (disassembling it into bare source code and running directly) doesn't works either.

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