Depths of Limbo - Roguelike Shooter

Show off your games, demos and other (playable) creations.
User avatar
Nixola
Inner party member
Posts: 1949
Joined: Tue Dec 06, 2011 7:11 pm
Location: Italy

Re: Depths of Limbo - Roguelike Shooter

Post by Nixola »

You should definitely use love.filesystem, yeah. Behaviour of io may be unpredictable (as you see).
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
User avatar
evgiz
Citizen
Posts: 83
Joined: Mon Aug 29, 2016 11:05 pm
Contact:

Re: Depths of Limbo - Roguelike Shooter

Post by evgiz »

0x72 wrote: My bet is current working directory is set to something weird (or obvious but I don't know now, couldn't determine) - in such a case creating the dir from game should help. Any reason why you're using io instead of love.filesystem?
Not really, the library I found uses IO. I'll look into fixing this... Could it be that the working directory is actually inside the .app, next to the love file? I've no idea how mac .apps actually work.
Nixola wrote:You should definitely use love.filesystem, yeah. Behaviour of io may be unpredictable (as you see).
I had no idea! I'll switch to love.filesystem then, thanks for the headsup!
Computer science student and part time game dev! Currently working on Depths of Limbo! :cool:

Check out the game website DepthsOfLimbo.com! :ultrahappy:
And my personal website with all my projects evgiz.net! :megagrin:
Post Reply

Who is online

Users browsing this forum: Bing [Bot] and 75 guests