Demonizer - succubus shmup

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Pebsie
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Re: Demonizer - succubus shmup

Post by Pebsie » Fri Dec 08, 2017 9:13 am

This is looking really great. Keep it up!
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Iori Branford
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Re: Demonizer - succubus shmup

Post by Iori Branford » Thu May 17, 2018 10:26 pm

0.2.7 - some gameplay and visual improvements
https://ioribranford.itch.io/demonizer/ ... 27-and-wip

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Sir_Silver
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Re: Demonizer - succubus shmup

Post by Sir_Silver » Fri May 18, 2018 12:11 am

Looking great dude.

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D0NM
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Re: Demonizer - succubus shmup

Post by D0NM » Sat May 19, 2018 7:23 pm

Nice usage of Tiled here.
I love such kind of games (something like Zanac-EX etc)

The only thing I miss on your vids is a characters shadow.
Having shadows, you'll be able to add 2 kinds of enemy: on the ground / in air (for different tactics etc).
Also you'll be able to make the player jump over stuff. Having shadows is nice overall.
Good luck with your project.
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Follow @Zabuyaki.
Twitter @FaMeSoft / GP32 Free Platformer: SUPER PLUSHA
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Iori Branford
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Re: Demonizer - succubus shmup

Post by Iori Branford » Sun Jun 10, 2018 11:00 pm

D0NM wrote:
Sat May 19, 2018 7:23 pm
Nice usage of Tiled here.
I love such kind of games (something like Zanac-EX etc)

The only thing I miss on your vids is a characters shadow.
Having shadows, you'll be able to add 2 kinds of enemy: on the ground / in air (for different tactics etc).
Also you'll be able to make the player jump over stuff. Having shadows is nice overall.
Good luck with your project.
Thanks. Indeed air enemies will be necessary at some point, who can move freely onscreen while ground enemies have to go around obstacles. I started with ground enemies only because their graphics were most available.

Iori Branford
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Re: Demonizer - succubus shmup

Post by Iori Branford » Sun Jun 10, 2018 11:04 pm


Iori Branford
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Re: Demonizer - succubus shmup

Post by Iori Branford » Mon Jul 09, 2018 11:40 pm

0.3.0 - new challenge level, early access for $3

https://ioribranford.itch.io/demonizer/ ... ersion-030


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D0NM
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Re: Demonizer - succubus shmup

Post by D0NM » Fri Jul 20, 2018 6:00 am

You show a nice progress!
Our LÖVE Gamedev blog Zabuyaki (an open source retro beat 'em up game). Follow @Zabuyaki.
Twitter @FaMeSoft / GP32 Free Platformer: SUPER PLUSHA
:joker: LÖVE & Lua Video Lessons in Russian / Видео уроки по LÖVE и Lua :joker:

Iori Branford
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Re: Demonizer - succubus shmup

Post by Iori Branford » Fri Aug 24, 2018 8:31 am

Version 0.3.1 - configurable controls

https://ioribranford.itch.io/demonizer/ ... ersion-031

Iori Branford
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Re: Demonizer - succubus shmup

Post by Iori Branford » Wed Oct 17, 2018 2:09 am

Version 0.4.0 - 3rd level playable in early access

https://ioribranford.itch.io/demonizer/ ... ersion-040
2-Ou8R.png
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