[CODENAME ./ADA] GameDev on Live Twitch Stream!

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josefnpat
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[CODENAME ./ADA] GameDev on Live Twitch Stream!

Post by josefnpat » Mon Oct 17, 2016 4:28 pm

Hello lovers!

I've been kicking around an idea for a while now, and I've finally sat down and made a game design document on it.

I know it's a little early to tell folks about it, but I am livestreaming the whole process, so I thought it would be pertinent of me to share this project with you!

I am streaming on Twitch.tv from 3pm to 7pm CST, Monday through Friday!

You can visit my stream here: https://www.twitch.tv/josefnpat

As for this thread, I will bump it with progress in the game!

Here's the Game Design Document on Google Docs! Comments and suggestions are very welcome.

At this point, I have written a 27 page game design document, and fleshed out most of the hacking minigame (pretty much a pipedream clone at this point)

Image
Last edited by josefnpat on Fri Oct 28, 2016 8:16 pm, edited 1 time in total.
Missing Sentinel Software | Twitter

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Zireael
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Re: [CODENAME ./ADA] GameDev on Live Twitch Stream!

Post by Zireael » Mon Oct 17, 2016 5:16 pm

I looked through the design document. Why a side-scrolling beat-em-up would have a hacking minigame? And why your protagonists's best friend would hold a grudge against her?

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Re: [CODENAME ./ADA] GameDev on Live Twitch Stream!

Post by josefnpat » Mon Oct 17, 2016 5:34 pm

Zireael wrote:I looked through the design document. Why a side-scrolling beat-em-up would have a hacking minigame? And why your protagonists's best friend would hold a grudge against her?
I realize that beat-em-up's don't usually fall off the beaten path often, but I want to try :) The main character is good with computers, and using this minigame as a means to progress the storyline and give the player more skills seems like a good way to go.

As for why Ada's "best friend" holds a grudge, I'd be happy to explain that on stream if you stop by, haha. It's a lot to write out, and I'm not sure if it's going to stick.

Thanks for your interest!
Missing Sentinel Software | Twitter

FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push

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easy82
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Re: [CODENAME ./ADA] GameDev on Live Twitch Stream!

Post by easy82 » Tue Oct 18, 2016 8:27 am

I like the idea of steaming it, but it would distract me for sure. :)

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Re: [CODENAME ./ADA] GameDev on Live Twitch Stream!

Post by josefnpat » Tue Oct 18, 2016 4:18 pm

easy82 wrote:I like the idea of steaming it, but it would distract me for sure. :)
I know how you feel. Sometimes it's distracting, but it's good morale. Also, when I'm getting into something nitty gritty, I'll ignore chat for a few minutes anyway.

As an aside, I'm streaming now until 7pm CST!

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Missing Sentinel Software | Twitter

FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push

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josefnpat
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Re: [CODENAME ./ADA] GameDev on Live Twitch Stream!

Post by josefnpat » Fri Oct 28, 2016 8:18 pm

Hey folks, new and reduced hours from 3pm to 7pm CST!

New assets for the hackdream game:
Image

New controller overlay using the retro space cadet keyboard:
Image
Missing Sentinel Software | Twitter

FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push

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josefnpat
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Re: [CODENAME ./ADA] GameDev on Live Twitch Stream!

Post by josefnpat » Fri Nov 04, 2016 9:26 pm

More streaming!

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Missing Sentinel Software | Twitter

FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push

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