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Re: Menger Sponge Explorer

Posted: Sun Jan 15, 2017 11:48 pm
by 4aiman
The last one works :) Thanks!

Wow! I mean, WOW!!!!! Now *that* is a stress-tester for GPU :awesome:

Re: Menger Sponge Explorer

Posted: Mon Jan 16, 2017 2:05 am
by Positive07
raidho36 wrote:
Positive07 wrote:Can I request you use [wiki]Scancode[/wiki]s instead of simple keys, I cannot find some of the mentioned keys in a spanish keyboard
You can try the version I uploaded, it's slightly old but otherwise identical functionality-wise.
Doesn't work either:
no-scan-codes.gif
no-scan-codes.gif (159.78 KiB) Viewed 6691 times

Re: Menger Sponge Explorer

Posted: Mon Jan 16, 2017 3:03 am
by NightKawata
Image
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Got it running on an nvidia GTX 1060 with little to no issues! ...Woo?

Oh yeah and Ultimate Render Mode simply renders it, but hangs the program.

Image

Just may wanna watch out for v7, since I get this:

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Re: Menger Sponge Explorer

Posted: Mon Jan 16, 2017 3:42 pm
by GijsB
NightKawata wrote:
Got it running on an nvidia GTX 1060 with little to no issues! ...Woo?

Oh yeah and Ultimate Render Mode simply renders it, but hangs the program.
Yes the purpose of Ultimate Render Mode is to make a over-time render of 1 single configuration, so it blocks all user input.
NightKawata wrote:
Just may wanna watch out for v7, since I get this:
Ah yes forgot to upload that fix, V.8 should work for you now.
4aiman wrote:The last one works :) Thanks!

Wow! I mean, WOW!!!!! Now *that* is a stress-tester for GPU :awesome:
Great! And thanks :).
Positive07 wrote:Can I request you use [wiki]Scancode[/wiki]s instead of simple keys, I cannot find some of the mentioned keys in a spanish keyboard

It works for me on an Intel Graphics 5500
Should I just make every key a scancode?

Re: Menger Sponge Explorer

Posted: Mon Jan 16, 2017 4:59 pm
by zorg
GijsB wrote:
NightKawata wrote: Got it running on an nvidia GTX 1060 with little to no issues! ...Woo?
Oh yeah and Ultimate Render Mode simply renders it, but hangs the program.
Yes the purpose of Ultimate Render Mode is to make a over-time render of 1 single configuration, so it blocks all user input.
Positive07 wrote:Can I request you use [wiki]Scancode[/wiki]s instead of simple keys, I cannot find some of the mentioned keys in a spanish keyboard
It works for me on an Intel Graphics 5500
Should I just make every key a scancode?
Please do make every key be a scancode. :3

Also, by blocking all user input, what does the code do there exactly to achieve that?

Re: Menger Sponge Explorer

Posted: Tue Jan 17, 2017 7:33 pm
by GijsB
zorg wrote: Please do make every key be a scancode. :3
Alright, wait a few minutes

Edit : finished
zorg wrote: Also, by blocking all user input, what does the code do there exactly to achieve that?
I just meant ignoring all user input, source code should answer any futher questions.

Also does anyone know a good GUI library that I could use? Really don't want to write my own :roll:

Re: Menger Sponge Explorer

Posted: Wed Jan 18, 2017 2:43 am
by zorg
Real nice, except scancodes still don't work. :3 Here's a nice [wiki]Scancode[/wiki] list that i linked twice now today.

Seriously, not your fault, but i'm curious why the broken-ass functions are still in, that don't work for any layout other than US-EN... maybe i'm just misunderstanding their function.

Salt aside, here, fixed it for you (albeit badly, you don't need that table at all...); nevermind the love.run inside, that was just a test.
Menger Sponge edited.love
(7.2 KiB) Downloaded 132 times

Re: Menger Sponge Explorer

Posted: Wed Jan 18, 2017 10:57 am
by GijsB
zorg wrote:Real nice, except scancodes still don't work. :3 Here's a nice [wiki]Scancode[/wiki] list that i linked twice now today.

Seriously, not your fault, but i'm curious why the broken-ass functions are still in, that don't work for any layout other than US-EN... maybe i'm just misunderstanding their function.

Salt aside, here, fixed it for you (albeit badly, you don't need that table at all...); nevermind the love.run inside, that was just a test.
Oh wow I thought I needed to change every key to an actual 'scancode' :crazy:, thanks! So this should also work for you?

Re: Menger Sponge Explorer

Posted: Wed Jan 18, 2017 3:58 pm
by zorg
Yep, it works, thanks! :3
(Though it did give me an error about the canvas format can't be rendered on my computer... after messing with the sun's lat/longitude, but that was a one time thing, it didn't happen after i started it up again... random bug it seems)

Re: Menger Sponge Explorer

Posted: Thu Jan 19, 2017 1:38 pm
by GijsB
Absolute HUGE update

Wrote my own little GUI library thingy so the controls are user-friendly now!