Shuta - online turn-based strategy shooter

Show off your games, demos and other (playable) creations.
Post Reply
User avatar
Ulydev
Party member
Posts: 445
Joined: Mon Nov 10, 2014 10:46 pm
Location: Paris
Contact:

Shuta - online turn-based strategy shooter

Post by Ulydev »

Hello there, made this little prototype over the week for #makeitsuperhot jam.

Image

Shuta is an online, turn-based strategy shooter where you have to plan your actions to defeat your opponents.

Image
(playing alone is hard)

I've posted the game on ModDB if you'd like to check it out (more information on there):
http://www.moddb.com/games/shuta

Check out the repo on https://github.com/ulydev/shuta

And here's some love for you guys (server *should* be open, ping me if it doesn't work):
https://www.dropbox.com/s/qbpja34q73ahj ... .love?dl=1

Planned
-Up to 8 players (got this part almost ready)
-More gamemodes
-Custom room creation

Dream
-fix all bugs
Last edited by Ulydev on Wed Mar 15, 2017 10:54 pm, edited 1 time in total.
nyenye
Citizen
Posts: 62
Joined: Fri Dec 02, 2016 1:44 pm

Re: shuta - online turn-based strategy shooter

Post by nyenye »

wooow the gif looks awesome! Really original gameplay it seems. Will try it later on.
User avatar
Wrinkliez
Prole
Posts: 33
Joined: Tue Mar 15, 2011 4:56 am

Re: shuta - online turn-based strategy shooter

Post by Wrinkliez »

looks awesome! someone quickplay me :)
User avatar
Alexar
Party member
Posts: 174
Joined: Thu Feb 05, 2015 1:57 am
Location: Chengdu,China

Re: shuta - online turn-based strategy shooter

Post by Alexar »

cool game , I like it.
User avatar
Ulydev
Party member
Posts: 445
Joined: Mon Nov 10, 2014 10:46 pm
Location: Paris
Contact:

Re: Shuta - online turn-based strategy shooter

Post by Ulydev »

Hello there! I've pushed a new update that will hopefully help understand the game better.
It features visual hints such as ghost prediction (so you can see what your actions will do) and colour distinction between you and your enemy.

The project's also on Github for those who'd like to check.
It has a small and simple workflow - basically run

Code: Select all

love server
,

Code: Select all

love client
then

Code: Select all

./build.sh
https://github.com/ulydev/shuta
Post Reply

Who is online

Users browsing this forum: No registered users and 39 guests