Fantasy Open World Game

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Sir_Silver
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Fantasy Open World Game

Post by Sir_Silver »

Edit: Here is the new version of the game, do check it out and feel free to leave a comment or rate it if you enjoy it!

--> https://sir-silver.itch.io/goblin-army <--

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Last edited by Sir_Silver on Sun Apr 16, 2017 8:42 am, edited 6 times in total.
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xNick1
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Re: Fantasy Open World Game

Post by xNick1 »

It looks awesome :D
I like those kind of games!
I hope I'm gonna be able to make a third person shooter game as well!
klepikovmd
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Re: Fantasy Open World Game

Post by klepikovmd »

Looks interesting. In my version, goblins do not attack. Is it not implemeted yet, or it's bug?
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Sir_Silver
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Re: Fantasy Open World Game

Post by Sir_Silver »

Yeah the game is not finished yet, and as a result the goblins don't really "think" or attack, they just sort of move right now. Not a bug, just unfinished game. :) Still got a little over a day to try to finish this game in time for the Unijam!
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bahamut
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Re: Fantasy Open World Game

Post by bahamut »

For a little moment, I think in a son of Gauntlet and Hero Siege game. Any intention of online multiplayer?
Chances of 1 in one million occurs all the time.
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Sir_Silver
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Re: Fantasy Open World Game

Post by Sir_Silver »

Yup, the original intention for this game was multiplayer, but it was scrapped early on because the code was terrible and it was holding back progress, it's not going to be made in time for the jam, however, it is possible that multiplayer will make a return. =)
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bahamut
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Re: Fantasy Open World Game

Post by bahamut »

Nice, don't abandon this project. If you need a brainstorm of ideas, contact me. Good luck!
Chances of 1 in one million occurs all the time.
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Sir_Silver
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Re: Fantasy Open World Game

Post by Sir_Silver »

It's finally all finished! I hope you will check it out and let me know what you think of it!

Right here -->> https://sir-silver.itch.io/goblin-army <<--

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bahamut
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Re: Fantasy Open World Game

Post by bahamut »

One glitch: if I click 3 times in a goblin direction, shows 3 times the damage dealt (but shoots 2 arrows and deal only 40 of damage).
And 3 suggestions;
1) Lock the mouse in the game window (I dies 3 times clicking outside of the screen x.x)
2) Idk if is possible, but if you put a var, like "isInside", and set true when you enter, and false when you go outside, to create the interior vision of the houses only when you are inside of one, will looks like more dangerous to check inside the houses for items or something like it.
3) Make the goblins (and melee fighters) stop to chase you when you stay in another side of the river; they became easy target, and can do nothing against you. Or, more harder to code, make them run in a route that can get close to you in a walkable path.

And, idk if is glitch or nothing; the goblins have "friendly fire"? They can hit other goblins /o\

Looks nice, I died some times. The gameplay looks fluid, I like it =]
Future updates?

@Edit FInally, I killed all the goblins. Is funny search the cowards goblins after the fight xD
Chances of 1 in one million occurs all the time.
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xNick1
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Re: Fantasy Open World Game

Post by xNick1 »

I like it!
Maybe it's a little too "easy".
I'm used to hotline miami and stuff like that.
Nice work!
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