Open Terrarium

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jordan4ibanez
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Open Terrarium

Post by jordan4ibanez » Thu Jul 13, 2017 1:57 am

This is a simple sandbox game like Minecraft 2d or Terraria, but more like Minetest right now.

https://github.com/jordan4ibanez/Open-Terrarium

Nothing too crazy, but it's a bit fun to mess around with.

robotron9000
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Re: Open Terrarium

Post by robotron9000 » Sun Jul 16, 2017 6:10 am

I cloned your code and had a play around.

I always spawned underground and tried to make it to the surface. Is this supposed to be possible? I seemed to always run up against some sort of invisible barrier.

I also tended to mine myself out of the bottom of the world and enter a void. Are you working on loading chunks of the world as you approach the edge of the chunk you are in? That seemed to work only intermittently for me.

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jordan4ibanez
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Re: Open Terrarium

Post by jordan4ibanez » Fri Dec 08, 2017 11:21 pm

That's fixed in the latest release, right now I'm rewriting everything to utilize the built in collision detection instead of my strange point based one.

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xNick1
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Location: Rome, Italy

Re: Open Terrarium

Post by xNick1 » Sun Dec 10, 2017 2:25 pm

I'm looking forward to try it :D It seems like a cool game
Currently working on a lucid dreaming adventure called Aarstider: http://bit.ly/2mXmgPI

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