LandR - A puzzle platformer made with LÖVE

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pragmaticus
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LandR - A puzzle platformer made with LÖVE

Post by pragmaticus » Sun Sep 02, 2018 3:05 pm


LandR Demo

A challenging puzzle platformer with an unique game play and unconventional control scheme. Move the two players independently, each with one hand. Find your way to the next level, improve your left and right hand coordination and help L and R to prepare their mission to the dark side of the moon.

The LandR demo is now available on itch.io
Last edited by pragmaticus on Sat Oct 06, 2018 2:45 am, edited 21 times in total.

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MadByte
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Re: LandR - A puzzle platformer made with LÖVE

Post by MadByte » Sun Sep 02, 2018 3:16 pm

Really cool. But the tutorial need to be clearer, how do I pull out the box to reach the elevator? :)

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pragmaticus
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Re: LandR - A puzzle platformer made with LÖVE

Post by pragmaticus » Sun Sep 02, 2018 3:17 pm

MadByte wrote:
Sun Sep 02, 2018 3:16 pm
Really cool. But the tutorial need to be clearer, how do I pull out the box to reach the elevator? :)
It is described two steps before (press down and left at the same time). But i will add the description right before the elevator too. Thanks for your input!

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pragmaticus
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Re: LandR - A puzzle platformer made with LÖVE

Post by pragmaticus » Thu Sep 06, 2018 2:55 pm

Update
  • Added a more generic description of the game.
  • Added a Link to a video showing a walkthrough of the demo.
  • Made the tutorial clearer, regarding pulling out the box in front of the elevator (Thanks to MadByte).
  • Added Particle Animations
  • Attached Builds for Windows and Mac for easier access.

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pragmaticus
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Re: LandR - A puzzle platformer made with LÖVE

Post by pragmaticus » Fri Sep 07, 2018 11:46 pm

Update
  • Added AppImages for easier acces on Linux. Game should be playable on Linux machines, even if a older version of Löve is installed.
Last edited by pragmaticus on Sat Oct 06, 2018 2:46 am, edited 3 times in total.

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pragmaticus
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Re: LandR - A puzzle platformer made with LÖVE

Post by pragmaticus » Wed Sep 12, 2018 11:19 pm

Update
  • Fixed a bug, which made my game framerate-dependant
  • Changed the default filter to "nearest" in order to overcome rendering issues
  • Reworked the Theme to be more firendly, clean and (hopefully) more appealing

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pragmaticus
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Re: LandR - A puzzle platformer made with LÖVE

Post by pragmaticus » Thu Sep 20, 2018 8:54 am

Image

Update
  • Added new elements (doors)

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pragmaticus
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Re: LandR - A puzzle platformer made with LÖVE

Post by pragmaticus » Mon Sep 24, 2018 8:33 am

Update
  • Enhanced font rendering
  • Increased overall movement speed
  • Removed friction on player and added linear acceleration for easier movement, especially on edges.

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pragmaticus
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Re: LandR - A puzzle platformer made with LÖVE

Post by pragmaticus » Sat Sep 29, 2018 3:21 pm

LandR.gif
LandR.gif (709.83 KiB) Viewed 1134 times

Update
Last edited by pragmaticus on Sat Oct 06, 2018 2:48 am, edited 3 times in total.

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MadByte
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Re: LandR - A puzzle platformer made with LÖVE

Post by MadByte » Sat Sep 29, 2018 4:01 pm

Looking good.
@1:32 there is a typo: fule instead of fuel.

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