Fish [GMTK]

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NicMagnier
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Fish [GMTK]

Post by NicMagnier » Sat Sep 08, 2018 10:19 am

Last week-end, it was the GMTK Jam and the theme was Genre without mechanic.
As usual I used Löve to make my submission, so I thought I would share the result here.

https://nicmagnier.itch.io/fish
(and please rate the game for the jam, especially if you like it: https://itch.io/jam/gmtk-2018/rate/299725)

The concept for my game was a Match-3 game without the blocks disappearing when you match them. When you do a match the block froze, so you cannot move them anymore, and to get ride of them you need to have a full line of frozen items. It make the game much more like a puzzle game than the standard Match-3 because you have to think ahead to not block potential moves.

Image

What was interesting is that I teamed up with an artist who worked with other team before and I explained that he could just drop his image in the asset folder and the game will simply load them (I also implemented hot-reload so technically he even didn't have to relaunch the game to see his changes). He was quite amazed how straightforward it was compared to other engines. That's the power of Löve :crazy:

randomnovice
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Re: Fish [GMTK]

Post by randomnovice » Sat Sep 08, 2018 9:47 pm

Enjoyed this, thanks! Kudos!

TheHUG
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Re: Fish [GMTK]

Post by TheHUG » Sun Sep 09, 2018 9:19 am

Hey, I think I saw mark get round to this one on his stream! I'm in linux rn and only have love 11.1 installed, but when I boot windows later I'll give it a try!

NicMagnier
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Re: Fish [GMTK]

Post by NicMagnier » Fri Sep 14, 2018 5:39 pm

http://www.youtube.com/watch?v=s2ebZXQ_J8Q&t=300s

:ultrahappy: Kind of happy with the result ...

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yetneverdone
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Re: Fish [GMTK]

Post by yetneverdone » Sat Sep 15, 2018 2:15 am

WOAH! Mark listed it as one of the top ten!

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