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My LD - 15 entry

Posted: Mon Aug 31, 2009 4:58 am
by Almost
Yeah, osgeld just posted his.. but mine is a totally different game so i figure it deserves it's own thread.

Image

Re: My LD - 15 entry

Posted: Mon Aug 31, 2009 7:16 am
by bartbes
Nice game! I played it for a while, and then those rockets became really, really, really annoying. But it was fun!

Re: My LD - 15 entry

Posted: Mon Aug 31, 2009 10:44 am
by napco
Are you the author of "Data Ball" for RPGMaker2000?

Re: My LD - 15 entry

Posted: Mon Aug 31, 2009 11:57 am
by Sslaxx
Oh, that is a nice little game. I do like the depth feature too, really nicely done! Simple, but effective.

Re: My LD - 15 entry

Posted: Mon Aug 31, 2009 2:53 pm
by Robin
Very fun to play -- easy to get through, but not easy to get all the... coins? Or what are they?

Re: My LD - 15 entry

Posted: Mon Aug 31, 2009 3:24 pm
by Almost
napco wrote:Are you the author of "Data Ball" for RPGMaker2000?
Nope, never heard of it.

Thanks everyone :)

RE Robin:
Yes, they are coins.

Re: My LD - 15 entry

Posted: Mon Aug 31, 2009 9:48 pm
by qubodup
Great game! :)

Re: My LD - 15 entry

Posted: Tue Sep 01, 2009 12:03 am
by Person
Very cool! The thing is that when I start If I immediately jump to the very left wall and hop around then I get to the "you win!!" screen. I assume this is undesirable behavior? And again, good game!

Re: My LD - 15 entry

Posted: Tue Sep 01, 2009 1:38 pm
by Evil Telephone
Awesome idea for a game. Very original. I love it.

I think the player should be required to get all the yellow things in order to move to the next area.

Re: My LD - 15 entry

Posted: Tue Sep 01, 2009 5:08 pm
by qubodup
Evil Telephone wrote:I think the player should be required to get all the yellow things in order to move to the next area.
Thanks for reminding me: I forgot to say that I love how the game doesn't punish you more for death than sending you back to the screen start and how it allows me to skip the harder levels (if I can :) )