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Re: (another) Pokemon Game

Posted: Tue May 29, 2012 2:10 pm
by schme16
Nixola wrote:Similar project, similar avatar... Are you two different persons?
Image

Re: (another) Pokemon Game

Posted: Tue May 29, 2012 3:54 pm
by coffee
schme16 wrote:
Nixola wrote:Similar project, similar avatar... Are you two different persons?
Image
Oh wait... wait! I can explain that! You are twins separated at birth!

Re: (another) Pokemon Game

Posted: Tue May 29, 2012 4:21 pm
by KingRecycle
coffee wrote:
schme16 wrote:
KingRecycle wrote:Wish I could figure out smooth movement like that for ATL, lol.
You have no idea how annoying it was to work out how to align it to the tile grid but make it flow smoothly between each tile
But that align grid mechanic is already well explained in the WIKI grid-locked tutorial.
https://love2d.org/wiki/Tutorial:Gridlocked_Player
And more or less smoothness is a question of add more/less speed in player update.
But you can't hold down the key to move then. Could I stick isDown function in love.keypressed() ?


Oh...I just noticed there is a setKeyRepeat function. Sweet.

Re: (another) Pokemon Game

Posted: Tue May 29, 2012 9:10 pm
by jradich
Ponies FTW.
Oh and schme, can you write something that detects whether the player is in the tall grass or not?

Re: (another) Pokemon Game

Posted: Mon Jun 04, 2012 10:27 am
by Hampton Bay
so was a template from the original used? or is this all scratch

looks good though!

Re: (another) Pokemon Game

Posted: Mon Jun 04, 2012 3:28 pm
by schme16
Hampton Bay wrote:so was a template from the original used? or is this all scratch
looks good though!
My version's all from scratch; many features are still to come of course (see first post, as I just updated it to have a more optimized version with a bunch more features)

Re: (another) Pokemon Game

Posted: Mon Jun 04, 2012 5:48 pm
by Roland_Yonaba
Heya,
Just saw your Github. But what is online doesn't work..
I get maps *.pkm files plus other stuff are missing. Or maybe you did it on purpose...
Anyway, keep on! That's a lot of work :ehem:

EDIT :

And, I'll quote myself:
Roland_Yonaba wrote:Please, consider increasing the moving speed of the player...

Re: (another) Pokemon Game

Posted: Tue Jun 05, 2012 3:08 am
by schme16
I upped the speed substantially in this release,but I'll up it again next release, just for you ;).

Yeah, the last git push had a broken map loader in it. It'll be fixed when I get home from work tonight