How Did You Find (true) LÖVE?

General discussion about LÖVE, Lua, game development, puns, and unicorns.
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Robin
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Re: How Did You Find (true) LÖVE?

Post by Robin » Sat Feb 21, 2009 6:44 pm

I got here from this GitHub blog post. It compelled me learn Lua and Löve in one day. That was six days ago.
Help us help you: attach a .love.

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mLaPL
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Re: How Did You Find (true) LÖVE?

Post by mLaPL » Mon Mar 09, 2009 3:02 pm

My way to love :) is short, google with "2d engine game" keywords...

Love is nice, becouse is simply to use. I not know lua but lua is easy to learn :)

I will show my game based on love engine but not now...

My english is poor. sorry :/ , and thanks for love devs.

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S-Rave
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Re: How Did You Find (true) LÖVE?

Post by S-Rave » Wed Mar 11, 2009 11:49 pm

Google. I was actually searching for something else, but I don't remember what. :joker:
srejv

AirPump
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Re: How Did You Find (true) LÖVE?

Post by AirPump » Wed Mar 25, 2009 1:16 am

Google. This was the second thing that came up when I searched "2D Game Engine."

viniciusfs
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Re: How Did You Find (true) LÖVE?

Post by viniciusfs » Thu Mar 26, 2009 6:51 pm

Reddit Programming.

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athanazio
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Re: How Did You Find (true) LÖVE?

Post by athanazio » Fri Apr 10, 2009 3:54 am

I wrote a game for the last globalgamejam in XNA and faced the nightmare of deploying to PC =)
people have to download like hell to be able to run the game !!

after that made the same game in JavaFX, a little batter deploy,
but still need the JRE and and have to download the JavaFX Runtime online only ...

Then I decided to do something about it look at some options with C++ like playground SDK
but they dont run on linux tsc tsc ... =)

make my plans to make the engine using Lua because is pretty small and creating the deploy package
with the Lua run time would be nice ... well then I found Love !!

Now, to be more precise this weekend I expect to test Love and start the third version of the game LOL.

thanks for Love !
Nothing is simple but everything is possible.

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